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May
10
2006
2:37 pm
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Nintendo Wii controller Wiimote

At the E3 conference Nintendo announces that the nintendo’s wii controller ( Wiimote ) will come in 3 different colors: White, Black and Blue

More About: Nintendo, wii controller, Wiimote

May
10
2006
1:45 pm
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ubisoftThe creative director of Ubisoft Montreal had harsh words for Sony during an E3 workshop focusing on next-generation game design.Clint Hocking, the creative director behind titles such as Splinter Cell: Chaos Theory explained how he was disappointed by Sony’s attempts to copy technologies from the other consoles.

After referring to Sony’s mimicking of Xbox Live, and then duplicating components of Nintendo’s motion sensitive controller, Hocking paused in frustration.

“How much more ‘me too’ can [Sony] be?,” he asked.

Earlier in the discussion Hocking attacked the industry’s strategy to up the ante in visuals significantly with each console.

It’s a “fundamental problem of approach” to continue to push for stronger graphics, he said.

He argued such an approach puts game developers in situations where they have to be factory workers. Assemble art texture here, model texture shades here. Repeat.

Further, Hocking claimed the adoption rate of high-definition televisions is so low, that the approach wastes resources on art that many customers won’t even appreciate.

At the conclusion of the workshop, Hocking applauded Wii’s new controller interface. If it can meet the technical accuracy promised by Nintendo, it can open up the creative minds of game designers, he said.

While graphics may add emotion, Wii’s new controller interface is more likely to bring emotion directly to the player.

More About: Xbox Live, Nintendo, Wii





May
10
2006
12:24 pm
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This are the First Screenshots released for the upcoming game Trauma Center: Second Opinion for the Nintendo wii console

Trauma Center: Second Opinion

Trauma Center: Second Opinion screetnshot #1

Trauma Center: Second Opinion wii

Trauma Center: Second Opinion screetnshot #2

Trauma Center: Second Opinion Wii

Trauma Center: Second Opinion screetnshot #3

Trauma Center: Second Opinion  wii

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Trauma Center: Second Opinion  wii

Trauma Center: Second Opinion screetnshot #5

Trauma Center: Second Opinion wii

Trauma Center: Second Opinion screetnshot #6

More About: Screenshots, Trauma Center, Nintendo wii

May
10
2006
11:53 am
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wii sensor bar

In the New Nintendo Wii Website we can see the new sensor bar in the image, is where all the movements and triggers will be sent, not wireless but still have a nice design.

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May
10
2006
11:50 am
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wii sensor bar
In the New Nintendos Website we can see the new sensor bar in the image, is where all the movements and triggers will be sent, not wireless but still have a nice design.

May
10
2006
11:36 am
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Wii Zapper

Wii Zapper Video Presentation

light gun fow wii

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Nintendo will be showing a gun peripheral for the Nintendo Wii in conjunction with the “new generation” Duck Hunt sequel. Allegedly, the device will work along with the Wii-mote to create the classic feel of the original NES classic, although there is still a chance of an entire “stand-alone” unit.

source: IGN

More About: Nintendo, gun peripheral, Wii, Wii-mote

May
10
2006
9:13 am
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Hudson Entertainment announced that Bonk’s Adventure Nintendo’s Wii version willl be a playable demo on the E3 2006

Bonks Adventure Wii

SAN MATEO, Calif. – May 9, 2006 – Hudson Entertainment, the North American publishing arm for Hudson Soft Co., Ltd, announced today that a version of Bonk’s Adventure for Nintendo’s recently-announced Wii™ gaming system will be playable at Nintendo of America’s booth at this year’s Electronic Entertainment Expo (E3).

The game will ultimately be available for purchase on the Virtual Console, Nintendo’s game download service.

Designed for western audiences, Bonk’s Adventure is a side-scrolling action game that was originally launched in Japan in December 1989 under the title “PC Genjin” on the PC engine, and in the U.S. in 1990 on the TurboGrafx system.

A hit among critics, the title featured a prehistoric hero named Bonk who was characterized by his use of powerful headbutts as a favored form of attack. Bonk has a wide range of comical maneuvers. Bonk came to represent the TurboGrafx-16 system and he remains one of the most popular video game characters of all time.

About Virtual Console


Gamers can download classic games released through the Virtual Console on Nintendo’s new Wii™. Hudson will provide a large number games for the Virtual Console. Those games were co-developed with NEC corporation through a joint venture known as NEC-HE. Hudson also plans to release a number of third party titles originally released on the TurboGrafx as well.

About the TurboGrafx-16


The TurboGrafx system, also known as the PC Engine in Japan, was a popular video game system originally launched in the US in 1989. The system was based on the HE-SYSTEM code standard, and featured the LSI “C62 system,” which Hudson had originally developed.

It was the most powerful system on the market when it launched, realizing high CPU processing speed, a robust color palette of 512 colors, and a powerful sound system with 6 channel stereo, and 2 channel output.

Hudson also created the ROM “Hu-CARD” which could store a whole game on the size of a credit card size cartridge. Hudson released the PC engine CD-ROM2 video gaming system on December 4, 1988, which featured CD-ROM technology for the first time in gaming.

About Hudson Entertainment, Inc.

Hudson Entertainment is the North American publishing arm of Hudson Soft, an international provider of games and entertainment content founded in 1973.

Hudson introduced best-selling classic videogame franchises including Bomberman, Bonk, and Super Adventure Island.
For more information on Hudson Entertainment, please visit www.hudsonent.com.

More About: Hudson Entertainment, Bonk’s Adventure, Nintendo, Wii, E3 2006

May
10
2006
9:04 am
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STMicroelectronics sensors to be used in Nintendo’s Wii

2fea_remote.png

STMicroelectronics on May 9 announced that its three-axis acceleration sensors will be used to provide a motion-activated user interface for Nintendo’s new home console, Wii.

Expected to dramatically change the way people play games, the Wii controller includes ST’s high-performance acceleration sensors that can detect the motion and tilt of a player’s hand in all 3 dimensions and convert it into immediate game action.

Driven by ST’s Micro Electro-Mechanical Systems (MEMS) technology — micron-sized structures that interact with the physical world — the Wii controller can respond to changes in direction, speed, and acceleration, down to the most delicate movements. Specifically, the controllers use embedded acceleration sensors to enable players’ wrist, arm, and hand movements to interact with the games.

Tilt measurements allow users to move characters, while the accurate three-axis acceleration sensing easily transforms the controller into a virtual sword, gearshift, or musical instrument.

The acceleration sensor’s miniature dimensions (5×5×1.5mm) significantly contribute to the user-friendly volume and weight of the TV-control-shaped handpiece.

Ultra-low power consumption of ST’s MEMS devices prolongs the battery life of the controller and the high thermal stability avoids unwanted motion sensing in varying temperature conditions.

The robust design of the sensor also provides very high immunity to vibration and a shock resistance up to 10,000g.

More About: STMicroelectronics, acceleration sensors, Nintendo, Wii

May
10
2006
8:35 am
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Official press release: Opera announced that Opera partners with Nintendo to put browser on the Wii™ game console

Oslo, Norway and Los Angeles, Calif., May 10, 2006

Opera Software, a world leader in Web browser technology, today announced that Nintendo’s much anticipated new generation game console, Wii, will use the Opera browser.

Users of the Wii console will browse the Internet using their consoles. Navigating via the innovative new Wii Remote controller, users can visit Web sites in between gaming sessions.

“Nintendo is clearly visionary in leading the gaming industry into the new era in gaming, and a wonderful partner for Opera,” says Jon von Tetzchner, CEO, Opera Software. “We are thrilled to expand our partnership with Nintendo, and work with them to deliver the best gaming experience on the Wii console and the Nintendo DS™.”

“For our Wii console launch in 2006, we required a browser that was fast and secure with support for the latest standards including AJAX. Opera proved perfect for our purposes and is an exceptional addition to both the Nintendo DS and the Wii console,” said Genyo Takeda, senior managing director and general manager, Integrated Research & Development Division, Nintendo Co., Ltd.

Opera and Nintendo announced their partnership to deliver the full Opera browser for the Nintendo DS on February 15, 2006. The Nintendo DS browser is scheduled for release in Japan this summer. Nintendo has not yet announced its global launch plans for this product.

About Opera for Devices

Opera provides an optimized implementation of Internet technologies for handheld devices, digital TV and other devices, with innovative and powerful features that seamlessly adapt the Internet experience to suit varying screen sizes and input devices. In addition to being a full Internet browser, Opera is a high performance execution environment for Web applications and dynamic user interfaces based on interoperable open Web technologies such as AJAX.

http://www.opera.com/products/devices

About Opera Software ASA

Opera Software ASA has redefined Web browsing for PCs, mobile phones and other networked devices. Opera’s cross- platform Web browser technology is renowned for its small size, performance and standards-compliance, while giving users a faster, safer and more dynamic online experience. Opera Software is headquartered in Oslo, Norway, with offices around the world. The company is listed on the Oslo Stock Exchange under the ticker symbol OPERA. Learn more about Opera at www.opera.com.

About Nintendo

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. To date, Nintendo has sold more than 2 billion video games worldwide and more than 360 million hardware units globally, creating such industry icons as Mario(R) and Donkey Kong and launched franchises like The Legend of Zelda(R) and Pokemon(R). Nintendo manufactures and markets hardware and software for its popular video game systems, including the Nintendo GameCube™, Game Boy Advance, and Nintendo DS™.

source: Opera

More About: Opera, Nintendo, game console, Wii, Wii console

May
10
2006
8:23 am
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resident evil wii

Capcom Announced today hat it is developing a new Resident Evil game exclusively for Nintendo’s Wii console. The game will take advantage of the system’s unique controller (wii-motion)

source: IGN

More About: Capcom, Resident Evil, game, Nintendo, Wii, wii-motion


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