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May
8
2006
1:26 am
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Dragon Ball Z: Budokai Tenkaichi 2
Dragon Ball Z: Budokai Tenkaichi 2 for WII

Atari has officially announced Dragon Ball Z: Budokai Tenkaichi 2 for Nintendo Wii and reveled some aspects of the gameplay with the wii controler.

Dragon Ball Z: Budokai Tenkaichi 2 combines game aspects of RPG, fighting, and action games.

With over 100 playable characters, 3D destructible environments, and nine different game modes, this installment promises to at least be the most comprehensive Dragon Ball title to date.

And its storyline spans Dragon Ball, Dragon Ball GT, and Dragon Ball Z. But what about the wii controller?

Matt Collins, Director of Marketing, Atari, Inc., said:
The innovative controller featured with Nintendo wii is perfectly suited for Dragon Ball Z: Budokai Tenkaichi 2, which engages players with fast-paced fighting moves. Gamers will be able to play in a very physical way, mimicking several of the show’s most popular character moves and pull off awesome combos and attacks.”

The press release mentions in specific that players will be able to execute Goku’s Kamahameha move by “moving both hands to execute this devastatng energy attack.

source:gamesarefun.com

More About: Dragon Ball Z, Dragon Ball Z: Budokai Tenkaichi 2, Nintendo Wii, wii controler

May
7
2006
9:56 pm
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Rumored Twilight Princess Control Scheme

Twilight Princess controlls

This are the rumored Control Scheme that gamers will be able to use for the upcomgin Twilight Princess title on the Nintendo Wii console

The Wii-wand/tv-remote/revmote (call it what you want) will be used for camera control. When “A” is pressed it will control your actions.
“A” button (big one) will be used as lock-on targeting (The “L” buttons was used on GameCube). When locked on, the revmote will be used to swing your sword, use your bow or hook etc.
The D-pad will be used as the original C-buttons for you inventory, since it’s right at your thumb.
The “a” and “b” buttons will be used for camera control as well (see image)
The nun-chuck add-on will be used for steering Link while the two buttons act like “A” and “B” on the GameCube.





May
7
2006
7:34 pm
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Warioware for Wii

WarioWare Is now another game for the Nintendo Wi console, so get ready to get it.

This game was announced for the Nintendo Wii console by Time Magazine source: gaming-age.com
excerpt: “Nintendo gave TIME the first look at its new Nintendo Wii controller–but before I pick it up, Miyamoto suggests that I remove my jacket. That turns out to be a good idea. The first game I try-Miyamoto walks me through it, which to a gamer is the rough equivalent of getting to trade bons mots with Jerry Seinfeld–is a Warioware title (Wario being Mario’s shorter, fatter evil twin). It consists of dozens of manic five-second mini games in a row. They’re geared to the Japanese gaming sensibility, which has a zany, cartoonish, game-show bent. In one hot minute, I use the controller to swat a fly, do squat-thrusts as a weight lifter, turn a key in a lock, catch a fish, drive a car, sauté some vegetables, balance a broom on my outstretched hand, color in a circle and fence with a foil. And yes, dance the hula. Since very few people outside Nintendo have seen the new hardware, the room is watching me closely.

It’s a remarkable experience. Instead of passively playing the games, with the new controller you physically perform them. You act them out. It’s almost like theater: the fourth wall between game and player dissolves. The sense of immersion–the illusion that you, personally, are projected into the game world–is powerful. And there’s an instant party atmosphere in the room. One advantage of the new controller is that it not only is fun, it looks fun. When you play with an old-style controller, you look like a loser, a blank-eyed joystick fondler. But when you’re jumping around and shaking your hulamaker, everybody’s having a good time.

After Warioware, we play scenes from the upcoming Legend of Zelda title, Twilight Princess, a moody, dark (by Nintendo’s Disneyesque standards) fantasy adventure. Now I’m Errol Flynn, sword fighting with the controller, then aiming a bow and arrow, then using it as a fishing rod, reeling in a stubborn virtual fish. The third game, and probably the most fun, is also the simplest: tennis. The controller becomes a racket, and I’m smacking forehands and stroking backhands. The sensors are fine enough that you can scoop under the ball to lob it, or slice it for spin. At the end, I don’t so much put the controller down as have it pried from my hands.”

The new Wii controller will make the warioware titles a big hit on the nintendo Wii console, with all the movements you will need to do with your controller for this game, hopefully we can get also a Mario Party for the WII console to maximize the use of the Wii controller.

More About: game, Nintendo Wi, Wii console, controller, Miyamoto, mini games, Warioware, Wii controller

May
5
2006
4:53 pm
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Ubisift Gets public their Next-Gen Game titles that will present during the 2006 Electronic Entertainment Expo (E3) May 10–12, 2006, For the Nintendo Wii they will present RedSteel.

Press Release:
SAN FRANCISCO – MAY 3, 2006 – Today Ubisoft announced its lineup of titles for the 2006 Electronic Entertainment Expo (E3) May 10–12, 2006 at the Los Angeles Convention Center. Ubisoft will showcase its titles at booth #924 in the South Hall.

Our E3 lineup demonstrates Ubisoft’s profound commitment to the next-generation of video games,” said Yves Guillemot, president and chief executive officer of Ubisoft. “Ubisoft is very excited to be introducing ground-breaking new intellectual property and showcasing how we bring innovation to our best-selling franchises. Our award-winning development teams are pushing the limits of what can be achieved and leading the industry into the future.

Ubisoft lineup for E3 2006:

  1. Assassin’s Creed™: Experience the power of a feared Assassin in the game that will redefine the action adventure genre for the next generation. Players’ actions will throw the immediate environment into chaos and shape events in this pivotal moment during the Third Crusade.
  2. Brothers In Arms Hell’s Highway™: Gearbox Software’s critically acclaimed squad-based WWII shooter launches into the next generation of gaming with amazing graphics and cutting-edge game play features powered by Unreal Engine 3 and a completely redesigned online component. As Matt Baker, lead a squad of real soldiers who think, relate and fight together through the brutal trials of the dramatic Operation Market Garden.
  3. Dark Messiah™ of Might & Magic®: Discover a new breed of PC game that will redefine the Action-RPG genre. Powered by an enhanced version of the Source engine from Valve, the second chapter in the new Might & Magic® franchise allows players to experience ferocious combat as an expert warrior, mage, or assassin using a vast array of devastating weapons against vicious creatures in a captivating fantasy environment.
  4. Enchanted Arms™: The first RPG developed exclusively for Xbox 360™, this epic adventure created by FromSoftware in Japan is arriving for the first time in North America and Europe. Enchanted Arms allows players to escape to a fantasy world filled with beautiful cinema-quality graphics, unique characters and bizarre creatures.
  5. Game to be Unveiled: Experience the next-generation project from Ubisoft and Free Radical, the developers of the critically-acclaimed Timesplitters® series for the first time at E3.
  6. Open Season™: Team up with the cast of characters from Sony Pictures Animation’s feature-length CGI film Open Season coming in September. It’s a riotous romp in the great outdoors for kids of all ages when a rowdy brood of forest animals turn the tables on unsuspecting hunters.
  7. Rayman Raving Rabbids™: Developed by famed creative director Michel Ancel, this new installment of the Rayman franchise will be the funniest and zaniest yet. Rayman’s world is threatened by a devastating invasion by the most unexpected creatures and Rayman must battle to save his world and its inhabitants.
  8. Red Steel™: The only original first-person game built from the ground up and exclusively for the Wii™ launch. Red Steel takes full advantage of Nintendo’s innovative controller and provides the unique experience of combined gunplay and swordplay.
  9. Tom Clancy’s Splinter Cell Double Agent™: The best-selling Tom Clancy’s Splinter Cell® saga is taking an entirely new direction. In the highly anticipated next chapter, play as a double agent spy for the first time. Take on dual roles of covert operative and ruthless terrorist, where choices of whom to betray and whom to protect affect the outcome of the game.
  10. Tom Clancy’s Rainbow Six® Vegas: Tom Clancy’s Rainbow Six® makes its dramatic next-generation debut. Rainbow operatives take to the chaotic streets of Las Vegas as an escalating terrorist siege in “Sin City” threatens to take world terrorism to new heights.

More About: Electronic Entertainment Expo, Nintendo Wii, RedSteel, Ubisoft

April
29
2006
11:57 am
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Nintendo wii Console

Nintendo Wii console Image

The new Nintendo Wii is the smallest stationary console Nintendo has ever manufactured, described by Nintendo as being “about the thickness of three standard DVD cases and only slightly longer”. The console will have the ability to stand either horizontally or vertically. The front of the console features a self loading media drive which is illuminated by a blue light and will accept 12 cm Wii game discs and 8 cm GameCube game discs.

When the Wii (revolution in that time) console was unveiled at E3 2005 the console was colored black. However, at the Tokyo Game Show 2005 when the controller was revealed, promotional material depicted a white console. Nintendo has since revealed three additional colors (platinum, lime green, and red).

April
29
2006
11:51 am
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Nintendo Wii Controller

Controller

The Wii controller sets aside the traditional controller seen in other mainstream consoles in an attempt to appeal to a larger audience. The controller is shaped like a television remote control and is held with one hand. Due to its symmetrical nature, the Wii’s controller is able to be used by either hand, unlike other controllers. The controller can also be rotated 90 degrees counter-clockwise and used like the NES controller.

he controller is also able to sense motion; a sensor placed near the television allows the computer to sense the controller’s position in three-dimensional space. Other sensors in the controller itself allow it to sense its tilt and yaw. This allows players to mimic actual game actions, such as swinging a sword or using a flashlight, instead of simply pushing buttons. An early marketing video showed actors miming such actions as fishing, cooking, drumming, conducting an orchestra, shooting a gun, sword fighting, performing dental surgery, and what seems to be, a game of Super Mario Bros. with one handed play.[9]

The controller also features an expansion port at the bottom which will allow various attachments to be added to the controller. Nintendo has revealed one of these attachments to be a unit which features an analog stick and 2 trigger buttons. It will connect to the main Wii controller via a short cord, and its appearance while connected to the main controller has led it to become dubbed “The Nunchaku”. Nintendo has stated the aforementioned “Nunchaku” add-on may be bundled with the Wii console.

Nintendo has also announced a controller “shell” which will resemble a traditional game controller called the “Classic-Style Expansion Controller”. The Wii “remote” will fit inside this shell which will allow gamers to play games using a traditional controller while retaining the “remote”’s motion sensitivity. According to Satoru Iwata, it is meant for playing “the existing games, virtual console games, and multi-platform games”.[2]

Despite the controller’s similarity to lightguns which are only compatible with standard-definition cathode ray tube televisions, Nintendo has stated the Wii and its controller will be compatible with all televisions including digital projectors.

April
29
2006
11:23 am
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Processors:

  • IBM “Broadway” CPU
  • ATI “Hollywood” GPU

Memory:

  • Unknown amount of RAM
  • 512 MB built-in flash memory.

Ports and Peripherals:

  • Two USB 2.0 ports.
  • Support for wireless controllers.
  • 4 Nintendo GameCube controller ports and 2 Nintendo GameCube memory card ports (for backward compatibility).
  • Optional USB PC-compatible 802.11b (Wi-Fi) wireless attachment. (see Connectivity)

Media:

  • Slot-loading optical disc drive compatible with both 12 cm Wii optical discs and 8.0 cm GameCube optical discs (1.5 GB) as well as standard DVD discs.
  • 2 Front-loading SD memory card slots.

Built-in content ratings system:

  • PEGI 3+, 7+, 12+, 16+, 18+
  • ESRB EC, E, E10+, T, M, and AO.
  • CERO All Ages, 12+, 15+ 18+.
  • OFLC G, PG, M, MA15+

Networking

  • Wi-Fi by Broadcom

Video:

  • up to 480p and will work with a computer monitor as well as any TV or projector.

Audio:

  • Unknown
April
28
2006
10:21 pm
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Nintendo Wii

The era of the Nintendo Revolution is now Over, A new Era for Nintendo has started and is named Nintendo WII, official video

Wii (sounds like We), is Nintendo’s fifth home video game console and the successor to the Nintendo GameCube. Until its official name was announced on April 27, 2006, it was previously known by the codename Nintendo Revolution.

The to letter i represents the new controllers for this console .
Wii in the Official Name for the next-gen nintendo console, the name has taken everybody by surprise some poeple likes it, some not, but it is still the same console.

More About: Nintendo Revolution, Nintendo WII, Wii, next-gen nintendo console


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