EDISON, N.J., June 19th, 2008 — Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced Escape the Museum for Wii. Based on the popular online hunt and find game from Gogii Games, Escape the Museum is being developed by Majesco Studios and will be available in retail outlets this holiday for only $19.99.
More About: Escape the Museum
Wii 3.0 , The End of the current Wii Mod Chips?
This is the list of the Firmware updates:
Channels:
-Digital Clock added to the Wii Menu right under the channel bar
-Forecast Channel now displays the current condition (cloudy, raining, etc.) directly in the Wii Menu in the Forecast Channel box
-News Channel can now show 2 scrolling headlines at a time in the Wii Menu, 3 when you click on the button
-Message Board now has the “Today’s Accomplishments” message as a white message which allows it to stand out from other messages
-Address Book entries can now be shifted around using A+B but only to empty spaces. Not too convenient.
-Calendar in Message Board no longer shows “Today’s Accomplishment” only days as having messages
-Scrolling messages in the Message Board now uses a different soundWii Shop Channel Overhauled (Visual aesthetic is the same, changes made to organization and browsing methods mostly)
-New Welcome screen detailing 4 Recommended Titles and the points they cost (gone is the title screen bar that had linkable games). The title bar can be clicked on to bring up a list of 20 recommended games.
-Titles You’ve Downloaded was moved to the main shop menu
-New ways to browse
-Popular Titles (2 pages of 10 and includes launch games so not only based on recent info)
-Newest Additions remains the same
-Search for a title which can use partial names
-Search by Category
-System shows the different systems and how many titles have been released under each
-Publisher showing different publishers and amount of titles released
-Genre (different genres listed and amount of titles under each)Settings
-Warning added pre-system update detailing that technically modified consoles may cease to function upon being updated. Also the only way to not accept an update is to power down the console by holding the button for 4 seconds (the user can’t back out of hitting I Accept w/o powering down)
REDMOND, Wash., June 1, 2007 – Nintendo is giving video game fans a way to access their favorite classic games, all without leaving the comfort of their homes. And gamers have responded en masse as the library of downloadable game classics continues to grow. The upcoming addition of Zelda II™ – The Adventure of Link® on June 4 marks the 100th classic game available on the Wii Shop Channel. And since going online Nov. 19, owners of Nintendo’s hot Wii™ video game system have downloaded more than 4.7 million classic games from Wii’s Virtual Console, a rate of more than 1,000 games every hour since launch. The top five classic game downloads globally to date, and their original system are:
1) Super Mario Bros.® (NES®)
2) Super Mario 64® (N64®)
3) Mario Kart 64™ (N64®)
4) Super Mario World® (SNES®)
5) The Legend of Zelda® (NES®)
Wii lets players visit the Wii Shop Channel to redeem Wii Points™ to download classic video games from the original Nintendo Entertainment System®, the Super NES® and the Nintendo® 64, and the Sega Genesis and TurboGrafx16 consoles. These games are nostalgic totems to veteran gamers, and simultaneously, new, easy-to-play entries for younger players. These games demonstrate Nintendo’s staying power across generations by letting veteran gamers relive their glory days while their children play them for the first time. The addition of Zelda II – The Adventure of Link brings a fourth Legend of Zelda® game to the Wii Shop Channel from three classic Nintendo platforms, providing exciting adventures that span the decades. Additional classic games are added to the Wii Shop Channel every Monday.
“With an Internet connection rate reaching 40 percent, Wii owners have more options than ever to find the kinds of games they love to play,” says George Harrison, Nintendo of America’s senior vice president of marketing and corporate communications. “Beyond the Wii Shop Channel, all types of people are getting connected and checking out the information and entertainment options available on the Wii Menu. Whether voting, creating a Mii or just checking the weather, everyone has a favorite channel.”
The Wii Shop Channel is one of the many entertainment and informational channels that are available via the Wii system. Others include the Forecast Channel, the News Channel, the Mii Channel, the Everybody Votes Channel, the Photo Channel and the Internet Channel. Each of these broadens the appeal of Wii to new audiences and draws in consumers who might not otherwise be interested in a video game system.
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more than 409 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com.
Nintendo press room
More About: Nintendo, Wii, Virtual Console
An excerpt from a Gamasutra interview with Andrew Pedersen, vice president of Electronic Arts’ Pogo.com:
GS: There’s an increasing popularity in alternate distribution channels on consoles, such as through Xbox Live, the PlayStation 3’s online service, and the Wii’s Shop Channel. Have you considered having a Pogo channel on these consoles and services?
AP: It’s something that we look at very carefully. We have a philosophy that we want to have Pogo present everywhere casual games are sold. We’re making concerted effort to put Pogo in places where we believe it can be successful and resonate. We’re not going to overinvest, and we’re not going to be in a position where we’re going to invest millions of dollars into something that is unproven. We’re going to take a calculated approach.
This is an excerpt from the Preview of the Nintendo Wii game Super Paper Mario by Gamespot
On the way out of town we took some time to explore the different floors that make up the town of Flipside, which is laid out in MC Escher-esque fashion, and you must ride assorted elevators to get to them all. By using our new Pixl posse we were able to access new parts of town and came across a rather interesting warp pipe that sent us to the Pit of 100 Trials. The pit is a serious kick in the pants that offers a sharp contrast to the modest challenge of the game thus far. The pit channels the unholy challenge of older Mega Man games and tasks you to go through 100 rooms with no save points in between room 1 and 100. Your goal in each room is to get a key off an enemy and open up the door to the next room. Every 10 rooms you’ll get a chest with an item and also occasionally come across a shop to pick up items. Once you get past room 50 or so, get ready to work. The game gets old school hard and throws an increasingly difficult assortment of foes at you. You’ll need to be smart about which characters, Pixls, and items you use to get through. We’ve been fairly successful so far but acts of god and poorly timed exclamations from co-workers have led to some disappointing setbacks we intend to overcome shortly.
More About: Preview, Nintendo, Wii, Super Paper Mario
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Ubisoft has announced that it is developing a Nintendo Wii game based on the popular animated TV series Totally Spies
More About: Nintendo Wii, Totally Spies
This is an Excerpt of the Gamespy interview with Perrin Kaplan about the Wii Online
“I think you’re asking why we’re not following the other guys. And we feel that everyone has developed their own niche of expertise…We aren’t giving up on online games at all…massively multiplayer online gaming is probably not a direction that Nintendo will be going. I think that’s a niche area that other companies have more expertise in.”
“…worldwide online play is a priority for Nintendo and you will see it…I think if we had just taken the whole package, here are all the channels, here are all the online games, here are the Miis, the news, the weather, I just think it would have overloaded the mass consumer. So instead we began rolling everything out in a fashion where people can really understand it.”
“We expect for third-party games to get better and better, just like they are for the Nintendo DS. Now that the developers have more experience with the system, they have the ability to create something truly original…(regarding Wii Browser) I know that if you download the trial version, the full version will be free. So your readers should definitely make sure to get the trial version…(regarding Smash Bros) I can tell you that you’ll absolutely love it. There are some neat surprises.”
More About: Wii Online
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Nintendo.com forum member has reported that the KINAMAX USB 2.0 to RJ45 Fast Ethernet 10/100 Base-T Network Adapter is working fine with the Nintendo Wii Console :
“I just received a KINAMAX USB 2.0 to RJ45 Fast Ethernet 10/100 Base-T Network Adapter and it works fine with the Wii. Beats having to wait until January to have a fast reliable internet connection.”
“Does the wii channels and everything work fine?”
“Yes, so far everything is fine. Can send and receive messages, browse the Shop Channel, and WiiConnect24 is working.”
Reggie reveals date for Wii online gaming
Promises more Wii channels, also.
Nintendo of America boss Reggie Fils-Aime has confirmed that Wii gamers will be able to play games online from the second quarter of 2007. Reggie’s pledge came in an interview with SpikeTV’s Game Head show (which saw the Ninty president indulging in some bowling - of both the real-life and Wii variety), where he also let slip that more Wii channels were in the works.
So far, Japan is the only region with a Wii game [Pokémon Battle Revolution - Ed] that can be played online. However, that’s set to change in the coming months, with Fils-Aime promising, “The multiplayer is coming. During the Japanese launch, there is Pokémon Battle Revolution, and that’s really the first one. There will be titles that we’ll be announcing in first quarter 2007, that’ll be multiplayer-enabled. So during second quarter 2007, people will be able to have a multiplayer experience on Wii.” In further good news for Wii fans, Fils-Aime revealed that Nintendo was hard at work developing more Wii channels, though revealed nothing about what they would involve.
He was also kept busy when it came to defending the Wii controller from accusations that it may be a tad gimmicky. “I’ve had the opportunity to play Zelda, Excite Truck, Wii Sports, a little bit of Red Steel, a little bit of Madden,” said Reggie. “It doesn’t get old. It really doesn’t get old. Wii will only become a gimmick if it’s marginalised in terms of the way the remote is used, and we have absolutely no indication that that’s going to happen.”
Aside from that, Fils-Aime also discussed the “Wii60″ phrase coined by Microsoft’s Peter Moore (”Can I endorse the 360? Honestly, no”), the prospect of Mario appearing in a GTA-style game (”You’ll never see that”) what game he thinks would be best online (”The ultimate one would be Mario Kart, on a multiplayer basis”), and generally came across as a fairly good egg.
More About: Wii online, Wii channels, Wii
Falafelkid talks about New Nintendo Wii Channels:
I have learned that there are more Wii channels on the way, other than the ones already announced. As it stands, there are nine in total if you count them all: Disc, Mii, Photo, Forecast, News, Shop, Virtual Console, the Internet Channel and the Message Board.
The new channels, presumably, is where the elusive secrets are to be found that Perrin Kaplan hinted at.
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