June
11
2007
8:47 am
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Virtual Console Game Releases For This Week:

Lode Runner® (NES®, 1-2 players, Rated E for Everyone, 500 Wii Points): This landmark action-puzzle game has been a worldwide fixture in video games from the moment of its inception until today, producing many sequels and related products along the way. The player controls the hero, or “Runner,” who collects gold nuggets located around every stage, all the while avoiding capture by enemy robots. The action itself is simple, but the stages are designed as increasingly challenging puzzles, and none of the 50 stages is as easy as it seems. The Runner avoids enemies by digging holes in the floor to the right and left of his position—by doing this, he can clear a path to places that, at first glance, seem unreachable. Players must use their brains to collect all the gold nuggets in every puzzling stage if they want to escape to the next. In addition to normal play, this version of the game features an Edit Mode that allows players to design their own stages, adding a new level of enjoyment to the game.

Sonic the Hedgehog™ 2 (Sega Genesis, 1-2 players, Rated E for Everyone, 800 Wii Points): Dr. Eggman (aka Dr. Robotnik) is back to continue his zealous search for the Chaos Emeralds needed to fuel his new Death Egg contraption. The evil doctor secretly follows Sonic to his vacation spot, Westside Island, and launches a full-scale attack, imprisoning all the helpless animals of the island and turning them into mindless worker drones. Now Sonic must thwart the doctor’s plans at all costs. This time he isn’t alone, as a peculiar two-tailed fox named Miles Prower (aka Tails) decides to aid him in the battle. Together they must locate the Chaos Emeralds before Dr. Eggman does, and put an end to his diabolical scheme.

Golden Axe™ II (Sega Genesis, 1-2 players, Rated E10+ for Everyone 10 and Older – Fantasy Violence, 800 Wii Points): Not long after the devastating reign of the wicked Death Adder, another evil arose. Dark Guld and his minions invaded and took hold of the prized Golden Axe with plans to destroy it. Once again, as a fierce barbarian named Ax-Battler, a fearless female Amazon known as Tyris-Flare or a ferocious dwarf named Gilius Thunderhead, you will wield steely swords and powerful magic in an all-out war to recover the sword. Once you slash your way through the six side-scrolling levels, you’ll get the chance to defeat Dark Guld once and for all.

June
2
2007
8:42 am
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REDMOND, Wash., June 1, 2007 – Nintendo is giving video game fans a way to access their favorite classic games, all without leaving the comfort of their homes. And gamers have responded en masse as the library of downloadable game classics continues to grow. The upcoming addition of Zelda II™ – The Adventure of Link® on June 4 marks the 100th classic game available on the Wii Shop Channel. And since going online Nov. 19, owners of Nintendo’s hot Wii™ video game system have downloaded more than 4.7 million classic games from Wii’s Virtual Console, a rate of more than 1,000 games every hour since launch. The top five classic game downloads globally to date, and their original system are:

1) Super Mario Bros.® (NES®)
2) Super Mario 64® (N64®)
3) Mario Kart 64™ (N64®)
4) Super Mario World® (SNES®)
5) The Legend of Zelda® (NES®)

Wii lets players visit the Wii Shop Channel to redeem Wii Points™ to download classic video games from the original Nintendo Entertainment System®, the Super NES® and the Nintendo® 64, and the Sega Genesis and TurboGrafx16 consoles. These games are nostalgic totems to veteran gamers, and simultaneously, new, easy-to-play entries for younger players. These games demonstrate Nintendo’s staying power across generations by letting veteran gamers relive their glory days while their children play them for the first time. The addition of Zelda II – The Adventure of Link brings a fourth Legend of Zelda® game to the Wii Shop Channel from three classic Nintendo platforms, providing exciting adventures that span the decades. Additional classic games are added to the Wii Shop Channel every Monday.

“With an Internet connection rate reaching 40 percent, Wii owners have more options than ever to find the kinds of games they love to play,” says George Harrison, Nintendo of America’s senior vice president of marketing and corporate communications. “Beyond the Wii Shop Channel, all types of people are getting connected and checking out the information and entertainment options available on the Wii Menu. Whether voting, creating a Mii or just checking the weather, everyone has a favorite channel.”

The Wii Shop Channel is one of the many entertainment and informational channels that are available via the Wii system. Others include the Forecast Channel, the News Channel, the Mii Channel, the Everybody Votes Channel, the Photo Channel and the Internet Channel. Each of these broadens the appeal of Wii to new audiences and draws in consumers who might not otherwise be interested in a video game system.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more than 409 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com.

Nintendo press room

More About: Nintendo, Wii, Virtual Console





June
1
2007
9:01 am
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Fortune Magazine:How Wii Won

Key Points:

- Wii is really popular and is sold out a lot (even at NOA Company store)

- Wii Remote is cheap to make
Accelerometer: $2.50
Basic Memory Chip: $0.25
Audio Amplifier: $0.50
Data Converter: $0.50
Rumble Pack: $2.50
Bluetooth Chip: $2.00
Audio Translator: $2.00
Plastic Casing: Unknown
Wrist Strap: Unkown

- $50 profit per Wii

- $5 Million to develop Wii game vs $20 Million for PS3 game

-Ubisoft says Nintendo is best console maker to work with

- EA says Nintendo is a pioneer

- Wii’s success has done little to convince Microsoft execs that they’rs on the wrong course (Peter Moore: “I love the experience, the price point and Nintendo content of the Wii, but Microsoft provides experiences that Nintendo cannot provide”)

- CEO of SCE America says give credit to Nintendo but points out that Sony have a innovative controller as well, technology doesnt go backwards and the Wii is a re purposed gamecube

- Sony views the world through the eyes of an engineer while Nintendo takes its cues from the outside world (eg. Pikmin from Miyamoto’s garden)

FUTURE
- Nintendo could stick with the current tech for a few years and then introduce a Wii 2.0 with PS3 tech but cheap

- cut $50 of Wii price to compete with future price cuts for MS and Sony

- relationship between Mac/PC – iTune – iPod could be like Wii – DS

- needs more stock, did not expect Wii to be so popular….currently making 1M a month but want 1.5M – 2M but its difficult

QUOTES
We were losing to the TV remote. So we thought what kind of controller can we create that wont make people afraid to touch it? – Miyamoto

We are not competing against Sony or Microsoft. We are battling the indifference of people who have no interest in video games – Iwata

My name is Reggie. I’m about kickin’ ass, I’m about takin’ names, and we’re about makin’ games” – you know who

May
28
2007
9:14 am
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Mario Strikers Charged updated fact sheet

Mario Strikers™ Charged
Format: Wii™
Launch Date: 07/30/07
ESRB: E 10+ (Everyone 10 and older)
Game Type: Sports
Players: 1-4
Developer: Next Level Games
Game Information

KEY INFORMATION

* The captains from Super Mario® Strikers are back, joined by four new ones, and now players can create their own original teams by mixing and matching their captain with a new cast of sidekicks. All characters have their own sets of special abilities, making each one play completely differently from the others. New captain super-abilities and sidekick skill-shots add a new level of depth to already crazy soccer battles on the most unpredictable and hazard-filled pitches in the Mario™ universe. Each field features its own set of interactive hazards that alter game play during the course of the game.

* There are tons of new single-player modes, from tournaments to challenges to tutorials, but the game truly shines in multiplayer. The game features a robust multiplayer mode: Up to four players can battle locally, or they can go on Nintendo® Wi-Fi Connection for one-on-one matches.

* Building on the frantic fun of Super Mario Strikers, this game gets players into action only possible on Wii. Primary game-play controls use both the Wii Remote™ and Nunchuk™ controllers. Players use the Nunchuk to control their characters and deploy items. Flick the Wii Remote to perform the defensive “Big Hit” move and flatten foes. To defend against a “Mega Strike” goal attempt, use the Wii Remote to point at the screen and manually defend against multiple balls as they rocket toward the screen.

Game storyline: Characters from the Mario universe clash in a sensational battle-sport based on Super Mario Strikers. In the Road to the Striker Cup mode, players take their favorite captain and compete through a set of tournaments. Players must first battle their way through the Fire Cup and the Crystal Cup, eventually reaching their goal of competing for the Striker Cup. The competition is fierce, and the difficulty grows as they battle their way through the tournament ladders on their way to the Striker Cup.

How to progress through the game: There is tons of fun to be had just playing a single match in single-player or multiplayer modes, but players also can settle into tournament play in the Road to the Striker Cup. Or they can try to finish 12 of the toughest game situations in Striker Challenges. Beating either of these modes will unlock new stadiums, new captains and player cards useful for game cheats.

Characters: Mario Strikers Charged welcomes eight new characters to the field of play: Petey Piranha, Diddy Kong®, Bowser Jr. and Bowser are the new captains, and Dry Bones, Boo, Monty Mole and Shy Guy join the roster as sidekicks. Back from the first Strikers are Mario, Luigi, Peach, Wario™, Donkey Kong®, Waluigi, Yoshi®, Daisy, Koopa, Toad, Birdo and the Hammer Bros.

Stadiums: Mario Strikers Charged features 17 total stadiums. Nine of them are new, each with its own terrain and set of perils that affect the game play. New stadiums include the Sand Tomb, Thunder Island, the Vice, the Lava Pit, Galactic Stadium, the Wastelands, Crystal Canyon, Storm Ship Stadium and the Dump. Also included are the classic stadiums updated from Super Mario Strikers and a new Strikers 101 field.

Special powers/weapons/moves/features: Mario Strikers Charged is all about maximizing the abilities of the different characters, as each character has a unique set of abilities and skills, not to mention super-abilities like Donkey Kong”s Thunder Wham or Bowser”s Fire Storm. Charging a ball provides a more powerful shot for both the captain and sidekick characters. A fully charged captain shot will result in a devastating Mega Strike goal shot. A successful Mega Strike can split into six different balls, all of which must be blocked by the defensive players by using the Wii Remote to point at the screen. Practice passing and charging the ball to increase the chance of scoring. The player can charge the ball by completing a series of successful passes and avoiding steals, or by holding the B button to charge the ball quickly. The interactive stadiums, each with its own pitfalls, make each game an exercise in chaos.

Nintendo Wi-Fi Connection Play: Players climb the rankings boards as they compete on Nintendo Wi-Fi Connection specific to the region they are playing in. They earn ranking points by scoring goals, posting game wins and even just competing. Players can earn up to 20 points total: 10 points for a win, 1 point for a loss and 1 point per goal, to a maximum of 10 points. With a positive structured rankings system, players are rewarded for playing games in their entirety, creating better online experiences for all participants. The ultimate reward is watching a player”s rank climb the leader board. Players are matched up with opponents of similar skill levels through a rankings-based matchmaking system. The player who has earned the most points for that day will be rewarded the title of Striker of the Day. To keep the ranking system honest, players earn points only when competing in ranked games, not when playing against friends.

Community: Mario Strikers Charged will offer a strong sense of Wii community, as players will be able to create Mario Strikers Charged profiles using Mii™ characters for their online identity and create Friend Roster to manage their social community. Using their Mii profiles, players can track their progress on the ranking leader board and their performance against their friends specifically. The goal is to build a community that is accessible and friendly to new players, yet also rewarding for more advanced players.

The Article:

Nintendo press room

More About: Mario Strikers Charged, Wii

May
21
2007
8:12 am
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The three new classic games go live at 9 a.m. Pacific time. Nintendo adds new games to the channel every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

Donkey Kong Country 2™: Diddy’s Kong Quest™ (SNES®, 1-2 players, 800 Wii Points): In the sequel to the immensely popular Donkey Kong Country™, Diddy Kong® gets the spotlight, along with his girlfriend, Dixie Kong™ – a great little monkey with a dangerous ponytail. The action starts on the wreck of King K. Rool’s Gangplank Galleon that has apparently broken up on a reef offshore from the Kremlings’ Island. Diddy and his friends will have to work together to rescue Donkey Kong®, exploring all the hidden areas of the Kremlings’ island: a spooky haunted forest, treacherous swamps, a giant beehive oozing with sticky honey and lava-filled caves, just to name a few.

Streets of Rage™ 2 (Sega Genesis, 1-2 players, 800 Wii Points): To celebrate their defeat of the Syndicate exactly one year before, Blaze, Adam and Axel met for drinks. The next morning, Axel received a frantic phone call from Eddie “Skate” Hunter, Adam’s younger brother, whom he was living with on the edge of the city. Blaze and Axel found Adam and Skate’s house wrecked, and a picture showing Adam chained up at the feet of Mr. X. The city then once again returned to its nightmarish state as criminals ran rampant. Unable to contact their old friend in artillery, Axel and Blaze team up with Skate and Max Thunder to free the city and rescue Adam from the Syndicate. It is up to you to take down Mr. X once and for all.

Blazing Lazers (TurboGrafx16, 1 player, 600 Wii Points): Blazing Lazers is a vertical-scrolling shooter that was praised for surpassing the limitations of the hardware of its time. Players control the extraordinary firepower of their Gunhed Star Fighter to take on the Dark Squadron that has begun its invasion of Earth. Collect power-ups to increase your ship’s battle strength so it can cut through enemies and defeat the bosses in all nine areas. Of course, as part of the “Soldier” series, the game contains a good combination of fast-paced speed with catchy, drum-propelled background music, coupled with the Field Thunder that can be used to destroy enemies in one fell swoop for the ultimate sense of satisfaction. With its fine-tuned difficulty levels, Blazing Lazers is a shooting game that anyone can enjoy.

May
9
2007
8:25 am
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Resident Evil: Umbrella Chronicles to be two-player?

Tuesday 8-May-2007 11:36 AM A CPU-controlled character follows the player, suggesting a multiplayer mode, says Official Nintendo Magazine

We’re all hoping that Resident Evil: Umbrella Chronicles will be so much more than just another on-rails shooter, and the latest details in issue 17 of Official Nintendo Magazine UK gives us plenty of reasons to believe it going to be fantastic.

ONM points out that most of the game played in co-operation with another CPU-controller character, suggesting a two-player option in the final game.

Capcom, according to ONM, neither confirms nor denies the possibility of a two-player mode, but it would certainly need to be split-screen to retain the player’s ability to move the camera around with the Nunchuk.

ONM also details some interesting nuggets on the controls. Highly destructible environments let you shoot out plates, chairs, candles, windows, drawers, clocks and more to reveal hidden items and guns. You then grab items by pointing at them and pressing A. Reloading is, oddly, done by shaking the Wii Remote.

Bigger guns don’t only give you extra zombie-shredding power but also allow you to open up new paths, like shooting through wooden doors with the shotgun.

Playable characters include Chris, Jill, Carlos Oliveira, Rebecca Chambers, Billy Coen, Albert Wesker, Leon Kennedy and Clair Redfield. Different characters have their own special signature moves (like a roundhouse kick or a knife slash) that are activated by pointing at nearby enemies and pressing A.

You can read the full eight-page preview – which is part of a colossal 16-page Resident Evil feature – in issue 17 of the Official Nintendo Magazine UK, on sale May 11 for £3.99. Look out for the Resident Evil cover, pictured on the right.

Mike Jackson

Source 

April
30
2007
9:30 am
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Virtual Console Game Releases For This Week:

  • Castlevania® (NES®, 1 player, 500 Wii Points): Step into the shadows of the deadliest dwelling on Earth. You’ve arrived at Castlevania, and you’re here on business: to destroy the curse of the Evil Count, once and for all. Make your way through six monstrous floors filled with bats, ghosts, zombies and every kind of ghoulish creature you can imagine. Use the legendary whip Vampire Killer and a host of deadly weapons to battle your way to Dracula’s chamber and the ultimate duel of good vs. evil.
  • The Legend of the Mystical Ninja™ (Super NES®, 1-2 players, 800 Wii Points): In The Legend of The Mystical Ninja, take control of Kid Ying and Dr. Yang in an action adventure through feudal Japan. A curse has stricken the village of Horo-Horo, and its beloved princess has vanished. Together Kid Ying, a daring young mystical ninja, and Dr. Yang, master of the invincible spirit transformation, must overcome 10 levels of the Dragonbeast to save Princess Yuki. Each stage contains intense 3-D and 2-D zones where the duo must perform dozens of attack moves and solve magical problems and puzzles before advancing. Battle humorous enemies like the Carp Meister, who stuns victims with poisonous fighting fish, Tanaka-U-Out, a knockout artist who wallops opponents with a bone-crushing hammer, and the Sumo Tag Team, kings of the unbeatable belly-buster crunch. Collect coins to buy new equipment and to receive clues, spend some time playing minigames in the arcade or try your luck and increase your fortune at the Quiz House and Horse Races.
  • Shockman (TurboGrafx16, 1-2 players, 600 Wii Points): It’s been two years since Arnold and Sonya were made into Shockmen. A message from the professor to return to their bodies has them head to his laboratory, but they are ambushed by a mysterious enemy along the way. After narrowly defeating the enemy, they catch a TV news flash announcing the Ryo Empire invasion. They find that the professor has been abducted and set out to rescue him. Shockman is a side-view action shooter that has eight stages, including Action Stages, where you jump and use special techniques, and side-scrolling Shooting Stages. This game expands on the well-paced story from the previous version and contains cooperative elements like shared life and a powerful Team Shockbeam that can be used during two-player simultaneous play.
April
23
2007
8:04 am
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Virtual Console Game Releases For This Week:

  • Gradius®III (SNES®, 1-2 players, 800 Wii Points): Return as the pilot of the Vic Viper starfighter to battle the onslaughts of the Bacterion Empire. Blast through 10 action-packed levels in space, destroying everything in your path. Customize and power up your ship with weapons and upgrades including speed-ups, missiles, lasers, options, and shields.
  • Wonder Boy™ in Monster World (Genesis, 1 player, 800 Wii Points): Monster World was a peaceful, happy place until one dark day when an army of BioMeka monsters invaded. As a young man named Shion, you’ve vowed to defeat the hostile foes and make the land peaceful again. You’ll attack enemies with swords and spears and guard against incoming projectiles with shields and armor. As you travel through the many different regions of Monster World, you’ll talk to the townspeople, collect money to buy items, and gather a large variety of weapons and magic. The further you venture, the more powerful your weapons and equipment, including suits of armor and boots, will become.
  • Battle Lode Runner® (TurboGrafx 16, 1-5players, 600 Wii Points): This upgraded edition to the famous Lode Runner series includes a 5-player versus mode. Gold funds have been stolen from the Time Machine Research Center, and the group responsible used a time machine to escape and hide the gold throughout time. The center sends an elite team of “Runners” to go and retrieve the gold.
April
21
2007
9:56 am
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The Nintendo Wii Console Makes #1 On CNET’s Top 10 Must-Haves List

cnettop1.JPG

#1 Nintendo Wii 

The Sony PlayStation 3 and Microsoft Xbox 360 may be the only boxes in town for hard-core gamers, but the Wii gets all the bonus points for mass appeal. Nintendo’s generation-transcending console is in high demand, thanks to its revolutionary motion-sensing controller and fun titles.

 CNET’s Top 10 Must-Haves

More About: Nintendo Wii, Must-Have

April
21
2007
9:44 am
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This is an excerpt from the Preview of the Nintendo Wii game Spiderman 3 by Eurogamer

You’d almost think the folk at Activision are a bit paranoid to judge by their demo of Spider-Man 3, what with the controller being snatched away at various points and the console getting switched off with a dramatic flourish at the end of the presentation. However, it’s not the folk at Activision who are paranoid, but the folk at Sony Pictures, who are at pains to make sure that no grubby games journalist is going to spill the plot secrets of its forthcoming summer blockbuster. That’s because Spider-Man 3 is, like its predecessors, based closely upon the events in the film.

Full Preview

More About: Preview, Nintendo, Wii, Spiderman 3


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