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July
6
2007
9:22 am
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This is an excerpt from the Review of the Nintendo Wii game Pirates Of The Caribbean: At World’s End by Cubed3

This certainly isn’t the worst game I’ve played, but there does seem to be an alarming trend for mediocrity, particularly graphically, on many Wii games so far. Graphical shortcomings can be forgiven if the rest of the game stands up – The Godfather, for example, is lacking in graphical grunt but generally quite fun to play – but in the case of Pirates of the Caribbean, the obscenely repetitive nature of the game and the lack of innovation other than the use of the Wii remote makes for a shockingly dull and underwhelming experience. The third Pirates film was at least exciting, if nothing else – the same sadly cannot be said for the game. Unless you’re an absolute devotee to the series, or you spend your weekends on a small sailboat dressed up like a pirate, it’s a bit of a struggle to recommend spending 40 pounds on a game that will mock you forever for spending that much money on it. One for the little ones, or those with Piratical leanings.

Full Review 

More About: Review, Nintendo, Wii, Pirates Of The Caribbean: At World’s End

May
30
2007
8:56 am
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intendo Power reviews, top NES VC downloads:

Wii
Mario Party 8 - 7.5
Mortal Kombat: Armageddon - 8.0
Pirates of the Caribbean: At World’s End - 4.5
Spider-man 3 - 6.0
Bust-a-move bash! - 6.5
Surf’s up - 6.0
Tamagotchi Party on! - 2.5
Escape from Bug Island - 3.5

DS
Cookie & Cream - 6.5
Shrek the Third - 7.0
Diner Dash: Sizzle & Serve - 6.5
Pirates of the Caribbean: at world’s end - 7.0
Spider-man 3 - 7.0
Touch the dead - 5.5
Death Jr. and the science of fair doom - 5.0
Etrian Odyssey - 7.0
Dragon ball z: harukanaru densetsu - 4.0
The Settlers - 5.0
Planet puzzle league - 8.5
Naruto: Ninja council 3 - 6.0

Top Selling NES Titles on the VC:
1) Super Mario Bros.
2) The Legend of Zelda
3) Mario Bros.
4) Kirby’s Adventure
5) Donkey Kong





May
23
2007
1:48 am
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This is an excerpt from the Review of the Nintendo Wii game Pirates Of The Caribbean by Aussie-Nintendo

Pirates of the Caribbean: At World’s End is faithful to the movies it pays homage to, yet although it’s a movie tie-in, it goes thankfully beyond what’s offered by its big-screen counterparts. As a game in its own right, it’s a fairly solid production, but one with a little too much focus on just one aspect of the Pirates franchise: swordfighting. While that works in the Wii version’s favour, making suitable and enjoyable use of the controller, things get a little too boring just a little too quickly, and a few gesture recognition hiccups hurt somewhat. There’s loads to unlock, and loads to satisfy true Pirate fans, but there’s just not loads of variety, and the overall story mode will last just hours. Although this version of the game’s inferior to its high definition rivals, it sports an impressive, sweeping and cinematic camera, and brings to life both the characters and locations in graphical quality that’s certainly at the better end of the spectrum in terms of what we’ve seen on Wii so far.

Full Review 

More About: Review, Nintendo, Wii, Pirates Of The Caribbean

May
16
2007
9:36 am
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These are some new images of the Nintendo Wii game Pirates Of The Caribbean

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More About: Nintendo, Wii, Pirates Of The Caribbean

May
5
2007
9:20 am
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This is An excerpt from an Aussie-Nintendo interview with Pirates of the Caribbean: At World’s End Wii / DS game producer Jeff Blattner:

AN: Late last year, Disney established a new studio to focus solely on creating products for Nintendo platforms. Clearly your company agrees with Nintendo’s newfound philosophy of making games that everyone can play, and choosing to focus on gameplay over graphics?

JB: Well, you know, Nintendo is a company with obviously a rich history in videogames. And some amazing intellectual property that are recognisable around the world – everybody knows Mario, even if they haven’t played videogames. And strangely enough, the Walt Disney Company is also a company with amazing and broad intellectual property – there’s almost essentially nobody on the planet who doesn’t know who Mickey Mouse is. So, we both have a vested interest in reaching people with great, rich experiences, and the Nintendo platforms – both past and present – have afforded us an opportunity to reach Disney fans everywhere, with our properties and deliver a gaming experience that’s rich and rewarding for them. And Pirates of the Caribbean is one of Disney’s greatest properties, and, really delivers to a Nintendo player.

AN: Do you think that - given the unique capabilities of the Nintendo DS and Wii - we’ll see a lot more brand new IPs coming to these platforms over the others?

JB: I was at a talk last year given by Bob Iger, and it wasn’t about videogames specifically, but we all enjoy a large variety of entertainment choices, more available to us now than at any time in human history. And the Walt Disney Company is committed to delivering the right type of content to consumers however they want to receive it, and certainly, consumers have demonstrated their commitment to DS and Wii, but we are also interested in continuing to develop for those platforms but we want to make sure that we reach our consumers no matter what platform choices they’ve made.

AN: The average Australian game-player is 28-years-old, and I’ve personally seen people much older than myself buying into the Wii and DS. Yet, it seems you’re only bringing games suited to younger players to Nintendo platforms. Will this change in the future?

JB: I think that the Disney brand, frankly, stands for family values and core values. Pirates obviously has a particular appeal and a particular sort of age slot, so, while we are trying to make sure we appeal to people who are young at heart, we are also trying to appeal to people of all ages. We would never consciously ignore any of our audiences on a platform, so I think that with any title that we create now, we’ll definitely take into consideration gamers and gamers, like you said, the average gamer in Australia – and I’m not going to doubt your statistics of 28. And certainly, I think there are a lot of gamers around that age, and we’d never want to exclude them from anything, but there are sometimes factors that determine what platforms you’re supporting based on just the platform’s image. There are technological reasons, or a developer may not have experience with a platform and things like that. I think that what you’re seeing on Nintendo Wii is there obviously are new properties coming out that will appeal to the mature gamer, but we’re going to decide on a property first and, you know, Disney Interactive Studios is going to choose properties that are appropriate to it.

Full Interview 

More About: Pirates of the Caribbean, Wii, DS

April
24
2007
8:39 am
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This is the Fact Sheet of the upcomin nintendo Wii game Pirates Of The Caribbean At World’s End

April 23, 2007 - Live and die by the sword! Pirates of the Caribbean: At World’s End is based in the events, environments and characters surrounding the third installment of the Pirates of the Caribbean franchise. Play as the charismatic and eccentric Captain Jack Sparrow as well as Will Turner and Elizabeth Swann. Playing with the likes of Captain Jack Sparrow is never simple as our heroes will battle to prevent Jack’s dark past from catching up with him.

Enjoy sword-assisted acrobatics, adaptive combat and classical dueling. Experience the Pirates of the Caribbean world, going beyond the films’ events and storylines to introduce new locations, extended story and legendary pirates.

Key Features

. 16 levels of 3-D chaotic action plus 10 dueling boss encounters

. Touch screen dueling – Slash, parry and dodge using strokes from the DS stylus that represent sword moves

. Focus on adventuring and platforming mechanics – Obstacles such as flaming geysers, collapsing bridges and bottomless pits must be overcome with dexterity, timing and maybe even a grappling hook

. Globe-spanning gameplay – adventuring and acrobatic platforming, combat, dueling, and mini-games in exotic locations
Puzzle solving – Numerous obstructions require using a toolset of collected pirate themed items

Wireless multiplayer:

. Dueling – Real-time touch screen sword combat for two players

. Liar’s Dice – Re-live the famous game-of-chance from the film – single download (only one game cartridge required) for up to four players

. Robust Camera experience with “look ahead” feature gives player best view of environment and action

Players: 1 – 2 (wireless duelling mode) - 1-4 (Liar’s Dice game as single download with only one cartridge required)

Live and die by the sword! Pirates of the Caribbean: At World’s End is inspired by the events, environments and characters surrounding the second and third installments of the Pirates of the Caribbean franchise. Players must demonstrate their cunning, swashbuckling creativity and swordsmanship as they encounter all manner of crazed pirates and cursed creatures in treacherous, exotic locations. Play as the eccentric Captain Jack Sparrow, Will Turner and Elizabeth Swann to prevent Jack’s dark past from catching up with him.

Enjoy sword-assisted acrobatics, adaptive combat and classical dueling in unique gameplay. Experience the Pirates of the Caribbean world in never-before-seen detail, going beyond the films’ events and storylines to introduce new locations, an extended story, legendary pirates and a unique ending.

Key Features

. Notoriety – Jack’s fame as a pirate increases as he strikes fear and admiration into the hearts of his pirate brethren

. Control Captain Jack Sparrow – Take advantage of situations as Jack would, playing to his unique character, wit and guile

. Intelligent Swordplay – Adaptive swashbuckling with intense dueling and acrobatic interaction requiring flamboyant creativity

. Action – Experience an exciting world of swordplay, environmental acrobatics, and Pirate shenanigans

. Exhaustive Unlockables – New moves, secret characters, inventory items, weapons and secret locations

. Wii Remote (Wii) – Pointing and motion sensing capabilities heightens the intensity of swashbuckling with each move

Players: 1 – 2

More About: Fact Sheet, nintendo, Wii, Pirates Of The Caribbean At World’s End

March
20
2007
9:38 am
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Pirates of the Caribbean: At World’s End Video Games to Set Sail on Consoles and Handheld Systems This Summer

BURBANK, Calif.–(BUSINESS WIRE)–Familiar pirates will soon be fighting notorious villains on the decks and riggings of massive ships; exploring towns and jungle-filled islands; and avoiding perils at sea in adventures taking place on popular video game platforms. Scheduled for release on May 22, 2007, Pirates of the Caribbean: At World’s End video games from Disney Interactive Studios invite players to “live and die by the sword” as they venture to the worlds of the films and beyond while playing as Captain Jack Sparrow, Will Turner and Elizabeth Swann.

Inspired by the events and locations of the upcoming film, “Pirates of the Caribbean: At World’s End,” and last year’s blockbuster film “Pirates of the Caribbean: Dead Man’s Chest,” the Pirates of the Caribbean: At World’s End video games will be available for the Xbox 360™ video game and entertainment system, PLAYSTATION®3 computer entertainment system, the Wii™, PSP® (PlayStation®Portable) system, PlayStation®2 computer entertainment system, Windows PC and Nintendo DS™.

“Fans of the Pirates of the Caribbean film franchise will experience adventures inspired by the second and third films while going far beyond the events of those films,” said Craig Relyea, vice president of marketing, Disney Interactive Studios. “With the action, excitement, unforgettable characters and expansive locations from the blockbuster films, Pirates of the Caribbean: At World’s End will be the definitive ‘Pirates’ video game experience for fans. Our games go beyond the films to introduce legendary pirates, new locations and unique endings that will satisfy the pirate in each of us.”

While providing action that is distinctive of the franchise, the Pirates of the Caribbean: At World’s End video games will feature gameplay that takes advantage of each platform. The “next-generation” console games have innovative dueling controls as well as special moves used to outwit and defeat enemies. In addition, the Wii version takes advantage of the Wii Remote for swinging and thrusting motions that are similar to fighting with a sword.

Pirates of the Caribbean: At World’s End games for consoles, Windows PC and the PSP system are rated T for Teen by the Entertainment Software Rating Board (ESRB) and are being developed by Eurocom Entertainment Software. The Nintendo DS version of Pirates of the Caribbean: At World’s End has an ESRB rating of E10+ for Everyone 10 and Older, and is being developed by Amaze Entertainment, a division of Foundation 9 Entertainment.

About the “Pirates of the Caribbean: At World’s End” film

“Pirates of the Caribbean: At World’s End” picks up where the record-breaking 2006 smash hit left off, with our heroes Will Turner (Orlando Bloom) and Elizabeth Swann (Keira Knightley) allied with Captain Barbossa (Geoffrey Rush) in a desperate quest to free Captain Jack Sparrow (Johnny Depp) from his mind-bending trap in Davy Jones’ locker. With the terrifying ghost ship, The Flying Dutchman, and its commander Davy Jones under the control of the East India Trading Company, there is havoc on the Seven Seas. Navigating through treachery, betrayal and wild waters, the heroic trio must forge their way to exotic Singapore and confront the cunning Pirate Sao Feng (Chow Yun-Fat). Now headed beyond the very ends of the earth, each must ultimately choose a side in a final titanic battle – as not only their lives and fortunes, but the entire future of the freedom-loving Pirate way hangs in the balance. Produced by Jerry Bruckheimer and directed by Gore Verbinski from a screenplay written by Ted Elliott and Terry Rossio, our beloved cast sets sail again on a fresh new adventure in May 2007.

More About: irates of the Caribbean: At World’s End

March
8
2007
10:28 am
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Nintendo announces second quarter Wii lineup, Pokemon Battle Revolution confirmed as first wifi title for the console:

REDMOND, Wash., March 7, 2007 – Wii™ owners of all ages have discovered the fun of playing with a group of friends in the same room. Now for the first time players can compete with one another near and far with Pokémon® Battle Revolution, a game of remarkable firsts:

* the first Wii game to include Nintendo® Wi-Fi Connection play
* the first Pokémon game for Wii
* the first game to link Wii and the hand-held Nintendo DS™
* and the first Wii game that can be controlled using Nintendo DS

When Wii and Nintendo DS are linked, players can use their Nintendo DS units as controllers or import characters from the upcoming Nintendo DS games Pokémon® Diamond Version or Pokémon® Pearl Version. Pokémon Battle Revolution launches on June 25 exclusively for Wii and brings a dramatic new chapter to the Pokémon franchise, which has sold more than 155 million units worldwide. Pokémon Battle Revolution also serves as one of the standouts in Nintendo’s second-quarter launch lineup, which the company revealed today in conjunction with the Game Developers Conference in San Francisco.

Pokémon Battle Revolution will be joined by Super Paper Mario™, the first Mario™ game for Wii; Mario Party® 8, a multiplayer party game; and Big Brain Academy™, a brain-training game that builds on the phenomenal success of the Nintendo DS brain games. These will add to the ever-growing library of Wii games, which will total more than 50 by the end of June. Nintendo DS fans will see the arrival of Pokémon Diamond Version and Pokémon Pearl Version, two surefire smash-hits.

“With strong third-party support, Wii and Nintendo DS have games on the way for both casual and veteran gamers,” says Nintendo of America President Reggie Fils-Aime. “Our new ways to play have attracted millions of players around the world. This lineup demonstrates our commitment to leading the industry with the future of video gaming.”

Third-party publishers also have stepped up their support of both Wii and Nintendo DS, recognizing these systems as the hottest things going in the video game industry. The list of games for April, May and June includes the following:
Wii

  • April 9 Super Paper Mario Nintendo
  • April Prince of Persia Rival Swords Ubisoft
  • April Bust-A-Move Bash Majesco
  • April Bioncle Heroes Eidos
  • May 15 Mortal Kombat: Armageddon Midway
  • May 29 Mario Party 8 Nintendo
  • May Tamagotchi Party On Namco Bandai
  • May Disney’s Pirates of the Caribbean at World’s End Disney Interactive
  • May Escape from Bug Island Eidos
  • May Spider-Man The Movie 3 Activision
  • June 11 Big Brain Academy Nintendo
  • June 25 Pokémon Battle Revolution Nintendo
  • June Cosmic Family Ubisoft
  • Spring Heatseeker Codemasters
  • Q2 Legend of the Dragon American Game Factory
  • Summer Shrek the Third Activision
  • Summer Transformers the Game Activision

Nintendo DS

  • April 22 Pokémon Diamond and Pokémon Pearl Nintendo
  • May Pirates of the Caribbean 3 Buena Vista
  • May Dragon Ball Z: Harukanaru Densetsu Atari
  • May Pony Friends Eidos
  • May Diner Dash Eidos
  • May Touch the Dead Eidos
  • June 4 Nintendo DS browser Nintendo
  • June 4 Planet Puzzle League Nintendo
  • June 11 Touchmaster DS Midway
  • June Zendoku Eidos
  • Spring Naruto Ninja Council 3 Tomy
  • Spring Time Ace Konami
  • Spring Death Jr. and the Science Fair of Doom Konami
  • Q2 Rune Factory: A Fantasy Harvest Moon Natsume
  • Summer Shrek the Third Activision
  • Summer Transformers: Autobots Activision
  • Summer Transformers: Decepticons Activision

Game Boy® Advance

  • Summer Shrek the Third Activision

Nintendo press room

More About: Nintendo, Wii lineup, wifi





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