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June
2
2007
8:42 am
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REDMOND, Wash., June 1, 2007 – Nintendo is giving video game fans a way to access their favorite classic games, all without leaving the comfort of their homes. And gamers have responded en masse as the library of downloadable game classics continues to grow. The upcoming addition of Zelda II™ – The Adventure of Link® on June 4 marks the 100th classic game available on the Wii Shop Channel. And since going online Nov. 19, owners of Nintendo’s hot Wii™ video game system have downloaded more than 4.7 million classic games from Wii’s Virtual Console, a rate of more than 1,000 games every hour since launch. The top five classic game downloads globally to date, and their original system are:

1) Super Mario Bros.® (NES®)
2) Super Mario 64® (N64®)
3) Mario Kart 64™ (N64®)
4) Super Mario World® (SNES®)
5) The Legend of Zelda® (NES®)

Wii lets players visit the Wii Shop Channel to redeem Wii Points™ to download classic video games from the original Nintendo Entertainment System®, the Super NES® and the Nintendo® 64, and the Sega Genesis and TurboGrafx16 consoles. These games are nostalgic totems to veteran gamers, and simultaneously, new, easy-to-play entries for younger players. These games demonstrate Nintendo’s staying power across generations by letting veteran gamers relive their glory days while their children play them for the first time. The addition of Zelda II – The Adventure of Link brings a fourth Legend of Zelda® game to the Wii Shop Channel from three classic Nintendo platforms, providing exciting adventures that span the decades. Additional classic games are added to the Wii Shop Channel every Monday.

“With an Internet connection rate reaching 40 percent, Wii owners have more options than ever to find the kinds of games they love to play,” says George Harrison, Nintendo of America’s senior vice president of marketing and corporate communications. “Beyond the Wii Shop Channel, all types of people are getting connected and checking out the information and entertainment options available on the Wii Menu. Whether voting, creating a Mii or just checking the weather, everyone has a favorite channel.”

The Wii Shop Channel is one of the many entertainment and informational channels that are available via the Wii system. Others include the Forecast Channel, the News Channel, the Mii Channel, the Everybody Votes Channel, the Photo Channel and the Internet Channel. Each of these broadens the appeal of Wii to new audiences and draws in consumers who might not otherwise be interested in a video game system.

The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more than 409 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com.

Nintendo press room

More About: Nintendo, Wii, Virtual Console

May
28
2007
9:14 am
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Mario Strikers Charged updated fact sheet

Mario Strikers™ Charged
Format: Wii™
Launch Date: 07/30/07
ESRB: E 10+ (Everyone 10 and older)
Game Type: Sports
Players: 1-4
Developer: Next Level Games
Game Information

KEY INFORMATION

* The captains from Super Mario® Strikers are back, joined by four new ones, and now players can create their own original teams by mixing and matching their captain with a new cast of sidekicks. All characters have their own sets of special abilities, making each one play completely differently from the others. New captain super-abilities and sidekick skill-shots add a new level of depth to already crazy soccer battles on the most unpredictable and hazard-filled pitches in the Mario™ universe. Each field features its own set of interactive hazards that alter game play during the course of the game.

* There are tons of new single-player modes, from tournaments to challenges to tutorials, but the game truly shines in multiplayer. The game features a robust multiplayer mode: Up to four players can battle locally, or they can go on Nintendo® Wi-Fi Connection for one-on-one matches.

* Building on the frantic fun of Super Mario Strikers, this game gets players into action only possible on Wii. Primary game-play controls use both the Wii Remote™ and Nunchuk™ controllers. Players use the Nunchuk to control their characters and deploy items. Flick the Wii Remote to perform the defensive “Big Hit” move and flatten foes. To defend against a “Mega Strike” goal attempt, use the Wii Remote to point at the screen and manually defend against multiple balls as they rocket toward the screen.

Game storyline: Characters from the Mario universe clash in a sensational battle-sport based on Super Mario Strikers. In the Road to the Striker Cup mode, players take their favorite captain and compete through a set of tournaments. Players must first battle their way through the Fire Cup and the Crystal Cup, eventually reaching their goal of competing for the Striker Cup. The competition is fierce, and the difficulty grows as they battle their way through the tournament ladders on their way to the Striker Cup.

How to progress through the game: There is tons of fun to be had just playing a single match in single-player or multiplayer modes, but players also can settle into tournament play in the Road to the Striker Cup. Or they can try to finish 12 of the toughest game situations in Striker Challenges. Beating either of these modes will unlock new stadiums, new captains and player cards useful for game cheats.

Characters: Mario Strikers Charged welcomes eight new characters to the field of play: Petey Piranha, Diddy Kong®, Bowser Jr. and Bowser are the new captains, and Dry Bones, Boo, Monty Mole and Shy Guy join the roster as sidekicks. Back from the first Strikers are Mario, Luigi, Peach, Wario™, Donkey Kong®, Waluigi, Yoshi®, Daisy, Koopa, Toad, Birdo and the Hammer Bros.

Stadiums: Mario Strikers Charged features 17 total stadiums. Nine of them are new, each with its own terrain and set of perils that affect the game play. New stadiums include the Sand Tomb, Thunder Island, the Vice, the Lava Pit, Galactic Stadium, the Wastelands, Crystal Canyon, Storm Ship Stadium and the Dump. Also included are the classic stadiums updated from Super Mario Strikers and a new Strikers 101 field.

Special powers/weapons/moves/features: Mario Strikers Charged is all about maximizing the abilities of the different characters, as each character has a unique set of abilities and skills, not to mention super-abilities like Donkey Kong”s Thunder Wham or Bowser”s Fire Storm. Charging a ball provides a more powerful shot for both the captain and sidekick characters. A fully charged captain shot will result in a devastating Mega Strike goal shot. A successful Mega Strike can split into six different balls, all of which must be blocked by the defensive players by using the Wii Remote to point at the screen. Practice passing and charging the ball to increase the chance of scoring. The player can charge the ball by completing a series of successful passes and avoiding steals, or by holding the B button to charge the ball quickly. The interactive stadiums, each with its own pitfalls, make each game an exercise in chaos.

Nintendo Wi-Fi Connection Play: Players climb the rankings boards as they compete on Nintendo Wi-Fi Connection specific to the region they are playing in. They earn ranking points by scoring goals, posting game wins and even just competing. Players can earn up to 20 points total: 10 points for a win, 1 point for a loss and 1 point per goal, to a maximum of 10 points. With a positive structured rankings system, players are rewarded for playing games in their entirety, creating better online experiences for all participants. The ultimate reward is watching a player”s rank climb the leader board. Players are matched up with opponents of similar skill levels through a rankings-based matchmaking system. The player who has earned the most points for that day will be rewarded the title of Striker of the Day. To keep the ranking system honest, players earn points only when competing in ranked games, not when playing against friends.

Community: Mario Strikers Charged will offer a strong sense of Wii community, as players will be able to create Mario Strikers Charged profiles using Mii™ characters for their online identity and create Friend Roster to manage their social community. Using their Mii profiles, players can track their progress on the ranking leader board and their performance against their friends specifically. The goal is to build a community that is accessible and friendly to new players, yet also rewarding for more advanced players.

The Article:

Nintendo press room

More About: Mario Strikers Charged, Wii

May
11
2007
8:29 am
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Join the party this summer with Mario Party 8 when it launches across Europe on 22nd June 2007

10th May 2007- You’d better be in the mood for fun, as Mario Party is back! This classic party game series provides hours of fun for everyone regardless of age or gaming ability and Mario Party 8 is no exception. This fast paced and crazy game is the first Wii installment of the popular series and is the perfect game to play with family and friends. Join the party this summer with Mario Party 8 when it launches across Europe on 22nd June 2007.

All the old favourites including Mario, Luigi, Peach and Yoshi are back in this latest Mario Party installment, along with a couple of new faces, such as Blooper and Hammer Bro, who previously appeared for the first time in the original Super Mario Bros. on the Nintendo Entertainment System. Players must move around the board by throwing a dice and at the end of each turn they are faced with a humorous yet challenging mini-game. This really is the perfect game to play against friends and family thanks to the multiplayer mode which allows you and your friends to team up against each other in both two versus two and one against all challenges.

Combine this zany board game action with the Wii Remote and Mario Party 8 makes for a highly-charged, dynamic experience, with unique and exciting gameplay styles on offer for each mini-game. Such mini-games include a snowboard race, a race on a tight rope, a boat rowing race and even a cake decoration contest. The Wii Remote adds a new level of comfort and novelty to gameplay as some mini-games require holding the Wii Remote vertically, sideways and even like a TV remote pointing at the screen. It also enables the player to cruise seamlessly through the game’s numerous different modes. What’s more in certain modes, players can use their very own personalised Mii characters within specific mini-games.

The game’s main mode, Party Tent, challenges players to take on the computer or up to three friends in a turn-based battle. Each board features different challenges but as a general rule, players have a set number of turns to collect as many stars as they can. Mini-games played in party mode vary depending on the number of players.

If you just can’t get enough of the many mini-games, you can devote your time entirely to playing them in the Mini-Game Tent, moving from game to game and honing your skills. Elsewhere players can put their skills to the test in the Star Battle Arena where they must take on and defeat the computer. Other zones include the Extras Zone and the Fun Bazaar all of which add fun and diverse elements to the classic game.

In addition, aspiring Mario Party 8 masters can use the game’s multiplayer capabilities to play with up to three other people. Friends and family can battle it out in Party Tent mode, Mini-Game Tent and the Extras zone.

The newest installment in the Mario Party series sees the latest developments in technology combined with a classic gaming formula and is set to become the best in the series yet! Mario Party 8 parties its way into stores across Europe on 22nd June 2007 at an estimated price of around £40.

Wii console is available at the estimated retail price of around £179 and comes bundled with Wii Sports.
For further information please contact the Nintendo Press Office on 020 7307 3103

Click onto www.Wii.com for all of the most up to date official information on Wii.

The Article:

GamesPress

More About: Mario Party

March
29
2007
9:34 am
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Mario And Sonic At The Olympics Press Release:

Mario And Sonic At The Olympics Wii

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February
14
2007
10:38 am
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super-paper-mario-wii-logo1.jpg

New Super Paper Mario Wii Details : (more…)

More About: Super Paper Mario Wii

December
9
2006
12:18 pm
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Spike TV Video Game Awards

Nintendo Wii won the “breakthough award” at the Spike TV Video Game Awards held last night.

A full list of winners is included below:

GAME OF THE YEAR
The Elder Scrolls IV: Oblivion (Bethesda Softworks)

BEST INDIVIDUAL SPORTS GAME
Tony Hawk Project 8 (Activision/Neversoft)

BEST TEAM SPORTS GAME
NBA2K7 (2K Sports/Visual Concepts)

BEST SONG
“Lights and Sounds” by YellowCard in Burnout Revenge-XBOX 360 (Electronic
Arts/Criterion Games)

BEST SOUNDTRACK
Guitar Hero II (Red Octane/Harmonix)

STUDIO OF THE YEAR
Epic Games (Gears of War)

BEST WIRELESS GAME
SWAT Force (Vivendi/KAOLink)

BEST PERFORMANCE BY A HUMAN - MALE
Patrick Stewart in The Elder Scrolls IV: Oblivion (Bethesda Softworks)

BEST PERFORMANCE BY A HUMAN - FEMALE
Vida Guerra in Scarface: The World is Yours (Vivendi/Radical
Entertainment)

BEST CAST
Family Guy (2K Games/High Voltage Software)

MOST ADDICTIVE
The Elder Scrolls IV: Oblivion (Bethesda Softworks)

CRITIC’S CHOICE
The Legend of Zelda: Twilight Princess (Nintendo/Nintendo EAD)

BEST DRIVING GAME AWARD
Burnout Revenge-XBOX 360 (Electronic Arts/Criterion Games)

BEST ACTION GAME
Dead Rising (Capcom)

CYBER VIXEN OF THE YEAR
Alyx Vance - Half-Life 2: Episode 1 (Valve)

BEST ORIGINAL SCORE
The Elder Scrolls IV: Oblivion (Bethesda Softworks)

BEST FIGHTING GAME
Mortal Kombat Armageddon (Midway Games)

BEST PC GAME
Company of Heroes (THQ/Relic)

BEST RPG
The Elder Scrolls IV: Oblivion (Bethesda Softworks)

BEST SHOOTER
Gears of War (Microsoft/Epic Games)

BEST MILITARY GAME
Company of Heroes (THQ/Relic)

BEST GRAPHICS
Gears of War (Microsoft/Epic Games)

BEST HANDHELD GAME
New Super Mario Bros. (Nintendo/Nintendo EAD)

BEST MULTI-PLAYER GAME
Gears of War (Microsoft/Epic Games)

BREAKTHROUGH TECHNOLOGY
WII (Nintendo)

BEST GAME BASED ON A MOVIE OR TV SHOW
Lego Star Wars II: The Original Trilogy (LucasArts/Traveller’s Tales)

BEST SUPPORTING MALE PERFORMANCE
James Gandolfini in The Sopranos: Road to Respect (THQ/7 Studios)

BEST SUPPORTING FEMALE PERFORMANCE
Rachel Leigh Cook in Kingdom Hearts II (Square Enix)

GAMERS CHOICE: BREAKTHROUGH PERFORMANCE
Rosario Dawson in Marc Ecko’s Getting Up: Contents Under Pressure
(Atari/The Collective)

GAMERS CHOICE: CHARACTER OF THE YEAR
“Jack Sparrow” portrayed by Johnny Depp in Pirates of the Caribbean: The
Legend of Jack Sparrow (Bethesda Softworks/7Studios/Buena Vista Games)

More About: Nintendo, Wii, breakthough award, Spike TV Video Game Awards

November
22
2006
12:31 pm
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Codename revolution has a summary of the contents of the Nintendo Power January 2007 issue:

Here is the January 2007 issue of Nintendo Power featuring first Wii reviews and with Twilight Princess on the front cover!

UPDATE 1:
Nintendo plans to bring more Wii console colors “down the road”, but there is no set time-line of their release.

UPDATE 2: Nintendo Power has confirmed that it made a mistake about the Opera Web Browser in the previous issue and that you WILL be able to download it for free until mid-June 2007!

UPDATE 3: Current top selling Gamecube game is LEGO Star Wars II.
Wii’ Most Wanted:
1. Super Smash Bros. Brawl
2. Metroid Prime 3: Corruption
3. Super Mario Galaxy
4. Fire Emblem
5. Harvest Moon Wii

UPDATE 4: Nintendo Power confirms that Wii Play (w/Wii Remote) will be available in January! Also new screenshots (that were shown from Nintendo World 2006) of Fire Emblem, MP3, Disaster, Hammer and Mario Part 8 are shown and Metroid Prime 3 looks really sweet!

UPDATE 5: The BIGS, a baseball title from 2K Sports and Big Castle Games will include online play! Cooking Mama will include more than 300 real-world recipes from 10 different countries. Super Swing Golf will be released in December 2006.

UPDATE 6: First feature is on WarioWare: Smooth Moves: Some of the mini-games included are scrubbing a cow, a “wild wild west” classic duel shoot-out, a can-shooter, a slapping game, samurai “microgames”, sketch artist, number matching (from brain age), paper airplane, Balloon fight, darts, a diner game, a waiter game, a chauffeur game, a soccer game and more. In multiplayer mode, you can have up to 12 players (switching Wii-motes from one player to another) and throughout the game itself it will include Mii’s. In a multiplayer mini-game your Mii’s end up tightened by a rope, hanging and below your Mii is a swamp filled with crocodiles and your goal is to survive. There are also mini-games involving Nintendogs and even Link in Wind Waker (parachuting).

UPDATE 7: Next feature is on Virtual Console and while there is nothing new, Ristar is listed as one of the “31? games for the launch window. Next feature is on Twilight Princess: (Note: Skip to the next update if needed, this one contains Spoilers) When you start the game (in Ordon Village) for a third-time, you’ll earn a piece of heart. Get some explosives at Kakariko Village and to earn two extra pieces of heart, hit a rock on a high ledge wit ha bomb arrow and use a boomerang to collect it. Destroy a larger rock on the ground to open a path to a pool and another treasure. Get help from Gorons after you return from the mines, to climb the tower on the north end and at the top you’ll be able to start an archery mini-game (you can earn a piece of heart). Visit Malo Mart to purchase a “telescopic” Hawkeye for sniper-like shooting.

When you fill the third Vessel of Light, Castle Town will be “full of life” and you can find a man on the east road who accepts donations and for 1,000 rupees, he’ll give you a piece of heart. Give 1,000 rupees to the Goron at Malo Mart for fixing the bridge, give an additional 2,000 rupees to bring the shop at the center of Castle Town so oyu can purchase a Magic Armor for 598 rupees. There is a STAR Minigame, and with a Clawshot you can grapple onto cage walls so you can earn 60-arrows and if you win again you can get 100.

Go to southeastern part of Castle Town to meet Agitha, round up 24 Golden Bugs for her and give her one bug for Big Wallet (holds 600 rupees) and all 24 for Giant Wallet (1,000 rupee capacity). Speak to the fortune teller Fanadi in Castle Town and speak about your career so she can point out your next challenge and speak about love to get a piece of heart. There are 45 Pieces of Heart in the game. (Note: the next two pages are dungeons which have been reported before in spoiler posts except the last one) There is a “Rollgoal Minigame” where you press the C button to look at the game and you have to roll a ball through a maze (in Hena’s shop) and you can earn a “frog lure” if you win the eight maze. There is more info and I suggest getting a copy of this magazine or read the official guide itself.

UPDATE 8: Interview with Zelda director Eiji Aonuma, the following is an excerpt: “I think it’s safe to say that Twilight Princess has a lot more Miyamoto influence than other recent Zelda games…The total scale of the world, has definitely surpassed that of Ocarina of Time. There are a lot more dungeons as well…I must warn you that this game will take a lot longer to complete than Ocarina of Time…there were actually instances whee the control changes made for Wii were adapted to GCN, and they ended up improving the gameplay in the Gamecube version…Twilight Princess is set about a hundred years after Ocarina of Time…Twilight Princess has elements in it that were made so that people who played Ocarina can say ‘Oh, I remember this!’…releasing Twilight Princess for the Gamecube and creating a whole new Zelda for Wii immediately after (as it was planned) that would have been extremely diffciult to do time-wise.”

“I haven’t decided whether we’ll make Link right-handed or left-handed in future Zelda games…(he likes Goron Mines the best and his favorite character in the game is Link)…(in the future) I hope to offer more guidance to these talented young creators (on the TP team) so they can create a Zelda that I would never be able to make.”

UPDATE 9: Next feature in Excite Truck and in Summary (point-form):
1. Most of it you’ll have to see the screenshots (they are new) to read about it
2. You’ll earn 50 stars for finishing first in the game
3. Later tracks you’ll need to get a minimum of 100 or 150 stars
4. Strategies to use is Smash-Tested (crashing into opponents by boosting), end faster and hit a morph switch when trucks are in front of you
5. The feature looks at “Super Tree Run” in Scotland and Canada, “Super Air Spin” in Finland and Mexico, “Jump Combo” in Fiji and “Super Drift” from China.

UPDATE 10:
Castlevania creator “Iga” on the Wii: “I am still thinking of all the possibilities, but right now I am thinking about all the systems the next game could be on. For me, the Wii controller doesn’t yet connect with the core gameplay of Castlevania. I definitely don’t want to make a game with gimmicky controls where you swing the controller like a whip, so I’ll have to think about it longer.” (Comments: I don’t hear anyone complaining about the Wii-mote being used as a whip? Come on Iga, you’ve been asked a million times about this and have gone on and off about it…make it for the Wii will ya! Heck even use the classic controller, I’m sure gamers would still get the game.)

UPDATE 11: The reason why Twilight Princess got a 9.5/10 was because of Wolf Link and Music. Although the gameplay was great, the issue was in the early goings when you’re forced to remain a wolf for extended periods and seek out creatures of darkness (meaning it can be a drag). The other issue was Music, and the tracks are too “subtle” for their own good.

UPDATE 12: The ratings once again for those who missed out:
Wii Titles:
Zelda TP: 9.5
Trauma Center SO: 8.5
SMB BB: 8.5
Excite Truck: 8.5
Madden 07: 8.5
Wii Sports: 8.0 / 8.5
Marvel UA: 8.0
Red Steel: 8.0
Metal Slug Anthology: 8.0
Rayman RR: 7.5
Need for Speed Carbon: 7.5
Tony Hawk DJ: 7.5
Spongebob: 7.0
CoD3: 6.5
Monster 4×4: 6.5
Rampage TD: 6.5
Splinter Cell DA: 6.0
DBZ BT2: 6.0 (9.0 for DBZ fans)
GT Pro Series: 5.0
Happy Feet: 4.5

Gamecube Titles:
Tomb Raider Legend: 7.5
The Sims 2 Pets: 6.5
Bionicle Heroes: 5.0

UPDATE 13: Former World Wrestling Entertainment “World Champion” Rey Mysterio dropped by Nintendo’s headquarters for a hands-on the Wii and went up against (in multiplayer-mode) Nintendo Power’s Chris Hoffman (who also wore a lucha libre mask). Rey Mysterio had the following to say after playing Wii Boxing: “(it was) awesome…exactly like real-life boxing, except for feeling the punches.” He also made a comment about how he was one of the first to play the Wii and it makes “King Booker” jealous. (Comments: Glad you enjoyed it Rey…now can you convince THQ to bring Smackdown vs. Raw on the Wii?)

UPDATE 14: Next Month will take a look at WarioWare with a review and the 50-floor “Cave of Ordeals” guide from Twilight Princess.

Tidbits: Eragon coming to Gamecube is still in question. Nintendo Power speaks about the game for DS and GBA. Odd thing though is the advertisement doesn’t show a Gamecube logo BUT it says “Also Available on Console”. Will this game be on the Wii instead? This issue also includes (besides the pokemon comic) a Twilight Princess poster and Wii stickers (with Wii Sports)! Also Sonic the Hedgehog on the GBA and it’s history is also featured. Also this is your chance to subscribe to Nintendo Power if you haven’t as yet, as a free copy of The Legend of Zelda: Twilight Princess Official Guide and Soundtrack CD will be made available!

Source: Codename Revolution


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