These are some new videos of the Nintendo Wii game Call of Duty World at War
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These are some new images of the Nintendo Wii version of the game Call of Duty : World at War
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This is an excerpt from the Review of the Nintendo Wii game Medal of Honor Vanguard by IGN
Medal of Honor Vanguard was clearly designed for PlayStation 2 and upgraded for Wii. Games developed in this manner have a tendency to show barely-tweaked visuals and tacked on controls, but Vanguard looks notably sharper and plays significantly better on Nintendo’s system. I’ve scored it lower than our sister site, though, because Wii is simply capable of so much more. Vanguard arrives on PS2 at the end of its life cycle, but it comes to Wii at the beginning and it barely scratches the surface of what’s really possible.
Even with that being true, Vanguard is fun and pretty wartime first-person shooter on Nintendo’s Wii and If you played Call of Duty 3 and want something more atmospheric, this is your game. Its overall presentation is much better and the resulting experience much more engaging. Plus, it’s got a decent four-player compatible multiplayer mode, which CoD lacked completely.
But Vanguard’s controls, while adequate, are looser than Activision’s shooter, which is a disappointment. The developer has almost made up for the less desirable responsiveness with a host of control intricacies, from an analog lean in sights mode to a quick 180 turn and a sprint option and they’re all welcomed additions. And yet, none of them mask that basic control shortcoming entirely.
If you can live with it, and I suspect many can, you will undoubtedly find Vanguard to be an entertaining and intense first-person shooter. For me, this is just the beginning of better games to come. I don’t want to choose between tight controls or good graphics. I expect them both.
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This is a Video Review of the Nintendo Wii game Call Of Duty 3 by Wiitv
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This is an excerpt from the Preview of the Nintendo Wii game Medal Of Honor: Vanguard by GameSpy (more…)
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This is an excerpt from the Review of the Nintendo Wii Game Call Of Duty 3 by Cubed3
When Nintendo showed off the Wii anyone who knew anything meaningful about gaming knew that things would change. The accuracy of an analogue stick was gone and inherent human error would have to be factored into games. Things like heartbeat, breathing and natural hand tremors would start to have an effect on gaming and ergo some games would become very tough to play. CoD 3 is sadly one of these games. Anyone who has played the series will know that accuracy is key, if you can pull off headshots from miles away with your standard rifle then the levels will start to move that bit quicker. Not in an abnormally easy way but simply that skill has its reward.
Previously (and on the 360 version) this meant lining up your cross-hairs with a tiny head and pushing the trigger….pretty simple thanks to the accuracy afforded by the analogue as you just nudge it towards the target. With the Wiimote you have to point, hold and shoot. With the aforementioned problems of being a human and having a heartbeat and the need to breathe…well…it becomes pretty much impossible on high difficulty levels. That’s not to say it’s possible on low difficulty levels, just that it happens (usually down to luck) and even when it does you have no feeling of fulfilment.
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This is an excerpt from the Review of the Nintendo Wii Game Call Of Duty 3 by N-Philes
I think for most players this game actually falls somewhere in between “slight pulse” and “steady beat” due to its controls that some people love and other people seem to only get frustrated with. The bottom line, though, is that Call of Duty 3 is the best FPS game on the Wii thus far. And as such, it’s worth at least a rental so you can figure out if you’re the type of person who loves playing FPS games on your Wii, or if you’re better off sticking to shooters on your PC or Xbox 360. If you are one of those Wii FPS guys, and you want a well polished fun single player game with a great since of scale, then look no further than Call of Duty 3. If you’re looking for some multi-player action, or if you turn out to be one of the guys who just can’t get first person to feel right on the Wii, elsewhere would be the place to look when deciding what your next video game purchase should be.
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This is an excerpt from the Review of the Nintendo Wii Game Far Cry Vengeance by Eurogamer
The Wii has one great FPS game to its name; unfortunately, that game is spread out over three distinctly disappointing titles. Combine the look and feel (and swordplay) of Red Steel, with the atmosphere, superb presentation and wonderful level design of Call of Duty 3, and pull it all together with the perfectly honed control system of Far Cry: Vengeance, and you’d have an amazing game. Right now, though, this is a mess. It’s terribly badly presented and utterly lacking in the areas which make the Far Cry franchise great - but through all of that shines a genuinely good, easy to learn and downright fun control scheme.
In deciding on a final mark for Far Cry, it would be easy to weigh up all the things which the game gets wrong and decide that they balance out harshly. However, it’s impossible to escape the fact that playing the game was actually quite compelling, in a sense; at no point was it an unpleasant game to play, it’s merely completely retrograde in several key areas and lacking any sense of presentation or style. It’s an ugly game, but one which, crucially, works as a game at its most basic level - which, to my mind, weighs heavily against the problems it has in most other areas. Be warned, though, that the just-about-average score is not even a particularly cautious recommendation - rather it is a tip of the hat to the key things that Far Cry does right, and a note of hope that better made games in future will learn from its successes rather than falling foul of its failures.
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This is an excerpt from the Preview of the Nintendo Wii Game Metroid Prime 3: Corruption by CVG
With the tight aiming configuration putting both Red Steel and Call of Duty 3 to shame, this is seeking to rectify the not-a-proper-shooter label given to its GameCube incarnations. Gone is the emphasis on mysterious oooh-I’d-better-creep-around-a-bit, with quickly accessible blasting complemented by the weapon stacking scheme. Fights feel more intense thanks to exaggerated physics, with enemies recoiling from blasts and slumping against walls where they’d have entered a set death animation.
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This is an excerpt from the Review of the Nintendo Wii Game Call of Duty 3 by Wiire Gamers
Even though the controls take time to learn and there are a few annoying events in the game, the amazing visuals and realism balance it out. COD3 is a decent first person shooter, but probably the best World War II game out there just for the intense environments the game puts you in. I would recommend renting the game first, and playing it a couple days to decide if the controls are a little too much to take in. If you can get past the first couple of hours, then you are in good shape and the game will start to look a little more playable. Now troops, meet back at the Wii station in 2100 hours, grab your remotes, place your finger on the trigger, and teach those Nazi’s who’s in charge!
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