This is a log Game Play video for the Nintendo Wii Game Super Mario Galaxy
Tags: Game Play video, Nintendo Wii Game, Super Mario Galaxy

This a Game Play video of the Nintendo Wii game [tag]Tony Hawk’s Downhill Jam
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Tags: Game Play video, Nintendo Wii
Wii Hide You Seek brings a very basic concept into the picture. Its a massive online hide and seek game, featuring numerous locations, such as a Mansion, a neighboordhood, or even a city.
It will offer many different ways to play online.
How does it work?
The gameplay is simple. Teams are assembled and choose a game to join via the lobby. Each game will have its own unique setup, the different play mods that have been announced at this time are listed below.
Each team is designated a specific chat channel, and will be able to communicate via a microphone (it doesn’t mention if this is built in to the controller, or if you have to buy it, but either way it means we won’t be texting online. Yes!)
You might wonder how an online hide and seek game works, I mean won’t it be easy to find each other? Not to worry, using an ingenious level design, you might play the same map numerous times, but it will never seem the same.
Every game will be its own “dedicated game”. This means that within each game, whatever happens is entirely unique. For example in the neighborhood level, there might be cars parked outside houses, and you can climb into truckbeds and hide, but its possible that another time you play, this same car will be gone. Also, backyards for example are fairgame, this means that sometimes you might find a backyard completely empty, and other times there might be a dog, and it will alert the enemy of your presence.
In order to officially catch someone in the games, you will have to physically run up to them, and reach out with one of the controllers (most likely the Nunchuck [see bottom of post] and touch them.
Once a player is captured, they can switch between any of their teammates locations, and still communicate, however they WILL not be able to see an opponent, even if they are on-screen for whomever you are watching. This is to keep the game fair and balanced.
So does this mean it might actually FEEL like a real hide and seek game? That’s what this seems to be shaping out to be. With real in game movement, it seems to me like this will be one big, virtual playground for us to play in, and this is only ONE level! Imagine the possibilities. Here are the game types, to get you more excited.
Normal Play
Players: 4-16
Description:
This is the very basic mode. It offers quick clean fun. Teams are assembled (based upon number of people in the game).
A map is selected based on majority rule. Once the map has loaded, one team will be randomly selected to count.
Once selected the screen will go black, and a countdown timer will begin counting down on the screen. (Time given is chosen during set-up) Once the timer reaches zero, the screen returns to normal and the selected team begins hunting for other players.
A timer will begin going up at the top of each players screen. This represents how long the selected team has been searching, the longer they take, the better the hiders score and rank will be.
Once all players from 1 team have been found, that team becomes it, and the countdown will begin.
Options:
Countdown Time
Total Game Time
Number of Players
Map
Cops and Robbers
Players: 4-8 (1-2 Robbers 3-6 Cops)
Description:
The classic game of Cops and Robbers. Usually played with 1 person against all cops, but in this case there can be up to 2 robbers, depending on how many people join the game. The concept is simple, the robbers hide, and the cops try and find them. In order for the robbers to win, they must successfully avoid the cops for a preset amuont of time. For the cops to win, they must capture the robber before the time ends. The countdown timer works in the same manner as it does in Normal Play.
Options:
Robber Win Time
Map
Countdown Timer
Win Set Time
Number of Players
Night Seek
Players: 4-16
Description: This brings a childhood hide and seek dream to reality. Playing at night. That’s right, you get flashlights, as it will be much harder to see. The set-up is almost identical to that of Normal Play, only a few minor changes.
Team sizes remain the same, the main difference here is how you play. Rather then simply looking high and low for players, you must now use a flashlight, making it much more difficult, and exciting. It makes the normally obvious hiding places just as good as any other hiding spot.
Also, the people hiding will have flashlights as well, because as in all the other modes, a hiding spot isn’t official, you can move around, just make sure you don’t get caught moving around, or it will be much harder to hide again.
Options:
Map
Countdown Timer
Total Game Timer
Number of Players
So how do I control this thing?
The official control scheme is not known, but it is assumed that it will function along these lines (Normal Play only listed)
The remote itself will serve as a camera of sorts when rotated, so you can change your view. The B button when held down will enable running, which is controlled by the Nunchuck attachments analog stick. The Nunchuck will also serve as how tall you are standing. Since this is a hiding game, it is important to be able to duck, and jump, which will be controlled by your movement of the Nunchuck.
No known use for A button has been stated, but I would assume it allows you to grab on to ledges and climb up on things.

Super Mario Galaxy basic operation
- It moves with the analog stick of Wii remote control, jumps with the A button of the wii controller.
- When the Wiimote is directed to the screen, a pointer of star type is indicated on the picture, To indicate an action in the screen simply direct the pointer to that plaze and push B button.
- In some points of the game you need to shake the Nintendo Wii controller do start and action (move it from left to rigth)
- When your star pointer is out of the screen means to move extremely.
source: Super Mario Galaxy blog
Tags: Super Mario Galaxy, Wii remote, Wiimote, Nintendo Wii

This are the categories and the trailers dominated for the MTV’s Best of for E306
GENERAL AWARDS:
Best of Show
The Legend of Zelda: Twilight Princess (Wii) Nintendo
Crysis (PC) Electronic Arts
Gears of War (Xbox 360) Microsoft
Assassins Creed (Ubisoft) PlayStation 3
Rainbow Six: Vegas (Ubisoft) Xbox 360
Best Trailer
Super Smash Bros.: Brawl (Nintendo) Wii
Metal Gear Solid: Guns of the Patriots (Konami) PlayStation 3
Assassins Creed (Ubisoft) PlayStation 3
Final Fantasy XIII (Square Enix) PlayStation 3
Tony Hawk’s Project 8 (Activision) PlayStation 3, Xbox 360
Most Innovative
Spore (Electronic Arts) PC
Loco Roco (SCEA) Sony PSP
Eye of Judgment (SCEA) PlayStation 3
WarioWare: Smooth Moves (Nintendo) Wii
Assassins Creed (Ubisoft) PlayStation 3
Best Graphics
Gears of War (Microsoft Game Studios) Xbox 360
Resistance: Fall of Man (SCEA) PlayStation 3
Rainbow Six: Vegas (Ubisoft) Xbox 360
Crysis (Electronic Arts) PC
Heavenly Sword (SCEA) PlayStation 3
Best Hardware
Nintendo Wii
Xbox 360
PlayStation 3
Nintendo DS
Sony PSP
Best User Submitted E3 Video
Nominees and winner announced on Friday on the E3 edition of GT Weekly.
GENRE AWARDS:
Best Shooter
Crysis (Electronic Arts) PC
Gears of War (Microsoft Game Studios) Xbox 360
Resistance: Fall of Man (SCEA) PlayStation 3
Enemy Territory: Quake Wars (Activision) PC
Lost Planet (Capcom) Xbox 360
Best Action/Adventure
The Legend of Zelda: Twilight Princess (Nintendo) Wii
Super Mario Galaxy (Nintendo) Wii
Splinter Cell: Double Agent (Ubisoft) Xbox 360
Assassins Creed (Ubisoft) PlayStation 3
God of War II (SCEA) PlayStation 2
Best Puzzle
Loco Roco (SCEA) Sony PSP
Every Extend Extra (Q Entertainment) Sony PSP
WarioWare: Smooth Moves (Nintendo) Wii
Lumines II (Buena Vista Games) Sony PSP
Capcom Puzzle Worlds (Capcom) Sony PSP
Best Strategy
Command & Conquer 3: Tiberium Wars (Electronic Arts) PC
Panzer Tactics DS (CDV Software) Nintendo DS
Supreme Commander (THQ) PC
Heroes of Might and Magic V (Ubisoft) PC
The Lord of the Rings, The Battle for Middle Earth II (Electronic Arts) Xbox 360
Best Role-Playing
Final Fantasy XII (Square Enix) PlayStation 2
World of Warcraft: The Burning Crusade (Blizzard Entertainment) PC
BioShock (Take-Two) PC, Xbox 360, PlayStation 3
Mass Effect (Microsoft Game Studios) Xbox 360
Tabula Rasa (NCSoft) PC
Best Sports
Madden NFL 07 (Electronic Arts) Xbox 360
Wii Sports (Nintendo) Wii
NCAA Football 07 (Electronic Arts) Xbox 360
NBA 2K7 (Take-Two) Xbox 360
Rockstar Presents Table Tennis (Rockstar Games) Xbox 360
Best Online
The Lord of the Rings Online: Shadows of Angmar (Midway) PC
World of Warcraft: The Burning Crusade (Blizzard Entertainment) PC
Tabula Rasa (NCSoft) PC
Enemy Territory: Quake Wars (Activision) PC
Gods & Heroes: Rome Rising (SOE) PC
Best Racing
Test Drive Unlimited (Atari) Xbox 360
Gran Turismo HD (SCEA) PlayStation 3
Moto GP 06 (THQ) Xbox 360
Motorstorm (SCEA) PlayStation 3
Diddy Kong Racing (Nintendo) Nintendo DS
Best Fighting
Mortal Kombat: Armageddon (Midway) PlayStation 2, Xbox
Tekken: Dark Resurrection (Namco) Sony PSP
Virtua Fighter 5 (Sega) PlayStation 3
Powerstone Collection (Capcom) Sony PSP
WWE Smackdown! vs RAW 07 (THQ) Xbox 360, PlayStation 3
Best Simulation
Spore (Electronic Arts) PC
Chrome Hounds (Sega) Xbox 360
Microsoft Flight Simulator X (Microsoft Game Studios) PC
Guitar Hero 2 (RedOctane) PlayStation 2
Gran Turismo HD (SCEA) PlayStation 3
PLATFORM AWARDS:
Best Xbox 360
Rainbow Six: Vegas (Ubisoft) Xbox 360
Gears of War (Microsoft Game Studios) Xbox 360
Lost Planet (Capcom) Xbox 360
Mass Effect (Microsoft Game Studios) Xbox 360
Splinter Cell: Double Agent (Ubisoft) Xbox 360
Best PlayStation 3
Resistance: Fall of Man (SCEA) PlayStation 3
Warhawk (SCEA) PlayStation 3
Heavenly Sword (SCEA) PlayStation 3
Gran Turismo HD (SCEA) PlayStation 3
The Eye of Judgment (SCEA) PlayStation 3
Best Wii
The Legend of Zelda: Twilight Princess (Nintendo) Wii
Super Mario Galaxy (Nintendo) Wii
Metroid Prime 3: Corruption (Nintendo) Wii
Wii Sports (Nintendo) Wii
Red Steel (Ubisoft) Wii
Best Nintendo DS
Castlevania: Portrait of Ruin (Konami) Nintendo DS
The Legend of Zelda: Phantom Hourglass (Nintendo) Nintendo DS
New Super Mario Bros. (Nintendo) Nintendo DS
Star Fox DS (Nintendo) Nintendo DS
Yoshi’s Island 2 (Nintendo) Nintendo DS
Best Sony PSP
Killzone Liberation (SCEA) Sony PSP
Loco Roco (SCEA) Sony PSP
Ratchet and Clank: Size Matters (SCEA) Sony PSP
Tekken: Dark Resurrection (Namco Bandai) Sony PSP
Gitaroo-Man Lives! (Koei) Sony PSP
Best PC
Crysis (Electronic Arts) PC
Spore (Electronic Arts) PC
Enemy Territory: Quake Wars (Activision) PC
Tabula Rasa (NCSoft) PC
World of Warcraft: The Burning Crusade (Blizzard Entertainment) PC

Takashi Tezuka commented that players will be able to create their own avatars for the upcoming Wii Sports series.
When asked about how gamers can expect to do this, he responded saying they can use an in-game application to create their own faces in software, such as Wii Sports: Tennis, and other future software for Nintendo Wii Console
source: Advanced Media
Tags: Takashi Tezuka, Wii Sports, in-game application, Wii, Nintendo Wii
This photo show us where is the SD Card expansion slot located in the Nintendo Wii, Smart move of nintendo because this memory card are one of the cheapest cards around
Tags: SD Card, Nintendo Wii, nintendo
This is a Screenshot of the homepage of Opera that were hacked to say Wii



















