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August
29
2006
9:15 am
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Resident Evil Wii

The cover of the next number of the Japanese magazine Game Next will be dedicated to Resident Evil Wii. can we be able to see First infos or the  First images? We will know it September 1, date of exit of this new edition.

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August
29
2006
9:04 am
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This are some new scans for the upcoming Nintendo Wii game Call of Duty 3

Call of Duty 3 WiiCall of Duty 3 WiiCall of Duty 3 Wii

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August
29
2006
8:54 am
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The german reporter ”Falafelkid“, has incuded in his blog some declarations of the top developers ( Sid Meier: Railroad Tycoon , Gabe Newell: Half-Life, Will Wright: The Sims) of the world about the Nintendo Wii console.

Sid Meier, being a PC man, of course, is unlikely to develop for the console anytime. Still, he was impressed by it.

While Gabe Newell said quite clearly that it’s the hardest console to develop for (because of the unique controller), he also said the Wii would be a cool platform for Half Life’s crowbar.

Will Wright was outspokenly positive about Nintendo. He could not comment on a possible Spore port, but he said that Wii was most apt to capture the mass market. So good news indeed for the Nintendo console from Leipzig.

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August
28
2006
10:06 am
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This are 2 new Inteface images of upcoming Nintendo Wii game The Legend of Zelda: Twilight Princess  Wii

The Legend of Zelda: Twilight Princess wiiThe Legend of Zelda: Twilight Princess Wii

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August
28
2006
9:54 am
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This are the THQ Wii controls for their games:
SpongeBob Squarepants

  • SpongeBob fans will get to fly using the Wii controller as it becomes an aircraft’s control stick in unique, fast paced flying sections.
  • Players will experience racing as they grip the Wii controller like a steering wheel for a whole new and intuitive virtual driving experience.
  • Rampage through Bikini Bottom as a 50 foot Plankton using the Wii’s unique accelerometers by sweeping, swiping and shaking the controller to punch, stomp and roar through a path of destruction.

Avatar

  • Melee attacks using the Wii’s controller in sweeping gestures allow players to create combo-moves.
  • Players perform Bending moves by moving the Wii controller left, right, up or down.
  • Focus Moves allow players to draw symbols, using the Wii controller, from the “Avatar world” in a time based series in order to generate special moves.
  • Players can use the Wii Nunchuk to control the game camera with tilting action.

Cars

  • Players will race rotating the Wii controller like a steering wheel.
  • Control jumps with the Wii controller.
  • Enhanced mini games will use the unique control features including tilt mechanics in Tractor Tipping and motion mechanics for the Pit Stop.

Barnyard

  • Swing the Wii remote like a club to tee off for a game of golf.
  • Simulate a pool stick with the Wii remote in a game of Barnyard Billiards.
  • Swing and strike with the controller to whack weasels in the Whack-a-Rac game.
  • Utilize the Wii controller like a steering wheel to take the farmer’s truck on a joy ride.

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August
28
2006
9:45 am
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Red Steel wii

Nintendo-Lan, managed to speak to the Red Steel Wii game’s developers on the issues of graphics, load-times and swordplay.

Mordrag: Hi, in your interview with Ubisoft you could ask how the swordfighting is going to work now, because it was announced to be redesigned. So that the swordmoves aren’t predetermined any more but are converted 1:1.

N-LAN: That’s the case indeed. The developer has confirmed that the control scheme will be completely redesigned so that the controller moves are converted into the game precisely. Besides the controller sensitivity will be completely adjustable in the final version. And the graphics were improved very well since E3, now the atmosphere is darker and thrilling. But that’s not all, there will be even more improvements on the graphics side.

Mordrag: Furthermore you could ask Ubisoft if there are any loading times in Red Steel or in other games on the Wii.

N-LAN: In Red Steel there will be no loading times at all because of smart streaming techniques.

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August
28
2006
9:36 am
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Rayman Raving Rabbids wii

Ubisoft confirmed that Rayman Raving Rabbids Wii will have temporary exclusivity until May 2007.

source: GoNintendo

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August
28
2006
9:28 am
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Broken Saints wii

Cubed3 in a recent interview with Brooke Burgess about the Nintendo Wii and DS videogame version of Broken Saints that is in development, got an almost yes aswer to this projects.

Cubed3: I’ve been asked in particular to quiz you on the recent game trailer that was revealed that showed elements that appeared to suggest multiple formats. So should we suppose you’re looking to do a handheld and a home console version? Or…?

BB: You can happily suppose that.

JT: I can happily suppose that? I shall then…So we’re probably talking DS and Wii here, but I won’t push you on that.

BB: You can happily suppose whatever you like! *laughter* I can’t firmly say either way *more laughter*

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