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October
2
2006
9:53 am
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This is the trailer of the upcoming Nintendo Wii game Necro-Nesia

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October
2
2006
9:52 am
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Wing Island Wii

Wiiplay has an interview with Jason Montes, online marketing manager for Hudson Soft, about the upcoming Nintendo Wii game Wing Island.

This are some interesting questions form the interview:

Q: First of all, does the game have a storyline?

JM: Absolutely! The game has a story mode in which the player controls Sparrow. He flies his grandpa’s old plane and runs a “jack of all trades” shop where he receives missions from the local islanders. As he completes these missions, he gets rewards in the form of plane upgrades and such.

Q: What can players expect to do in this game? We know that it’s mission based, but what does the player do in them?

JM: There’s a ton of missions in this game. I don’t want to blow all the surprises but missions range from exploring the island looking for a missing cow and taking photos of it to doing water drops on a cruiser that’s on fire. There’s also other elements like cutting parcels free from other planes, racing, and more.

Q: Do aerobatics have a part in this game? What can you tell us about them?

JM: Of course they have a part in this game! We wouldn’t have put them in otherwise, hehe. Formations play a big role in aerobatics because if you’re in a narrow canyon, you don’t want your formation spread out, but more as a column. If you’re trying to extinguish a fire, you want a more spread formation.

Q: Yes, indeed! I myself have wasted a decently sized forest in paper planes over the years, I think, so I’m eager to try it out. Ah the memories of all those experiments, I was a little Von Braun! So many models I can’t recall them all. Which brings me to: will we have the possibility to control more than one plane?

JM: There are six kinds of planes. The basic kinds are your standard planes that are very versatile, the power plane which is good at hauling cargo but not very agile. Then you have the speedy plane which can’t haul cargo, but can do a lot of aerobatics.

To read the full interview go here

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October
2
2006
9:17 am
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Nintendo Europe have confirmed on their Wii microsite that the Wii won’t have specific friend codes for gamers to connect titles online.

The fact the DS has seperate codes for each game has arguably been seen unfavourably among Nintendo fans, compared to having one user code which stays constant whatever game you’re playing.
source: N-Europe

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September
30
2006
10:15 am
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Need a Wii Remote for your new Wiimote box ?

This image was published on Flickr and it seems to be the box of the wiimote, meaby this can be a feak but its still looks great.

wiimote , nintendo wii

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September
30
2006
10:11 am
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This are some new images by IGN of the upcoming Nintendo Wii game Call of Duty 3

Call of Duty 3 WiiCall of Duty 3 WiiCall of Duty 3 WiiCall of Duty 3 WiiCall of Duty 3 WiiCall of Duty 3 WiiCall of Duty 3 Wii

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September
30
2006
10:00 am
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This are new scans of the upcoming Nintendo Wii game  The Legend Of Zelda: Twilight Princess

The Legend Of Zelda: Twilight Princess for Nintendo WiiThe Legend Of Zelda: Twilight Princess for Nintendo WiiThe Legend Of Zelda: Twilight Princess for Nintendo WiiThe Legend Of Zelda: Twilight Princess for Nintendo WiiThe Legend Of Zelda: Twilight Princess for Nintendo WiiThe Legend Of Zelda: Twilight Princess for Nintendo WiiThe Legend Of Zelda: Twilight Princess for Nintendo WiiThe Legend Of Zelda: Twilight Princess for Nintendo Wii

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September
30
2006
9:44 am
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This are new scans of the upcoming Nintendo Wii game Far Cry: Vengeance

Far Cry: Vengeance WiiFar Cry: Vengeance Wii

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September
30
2006
9:44 am
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This are new scans of the upcoming Nintendo Wii game Trauma Center : Second Opinion

Trauma Center : Second Opinion for WiiTrauma Center : Second Opinion for WiiTrauma Center : Second Opinion for WiiTrauma Center : Second Opinion for Wii

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