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December
14
2006
10:26 am
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The WiiAction Input Library is intended to allow developers to explore the Nintendo Wii Remote as a controlling device using the PC. This could be useful for prototyping a game intended for Nintendo Wii, or simply to improve our understanding of the controller so that we will know how to exploit it when working for studios developing games for the Wii platform

Supported:
- All button presses
- Tilting (using internal “accelerometer”)
- Rumble

Yet to be supported:
- IR Triangulation (For the screen pointer)
- Sound
- Expansion ports (nunchuck etc)

No plans to support fully:
- Mii Data. It’s there and accessible, but the idea of writing a Mii Editor to actually edit or display the Miis bores me. It is possible to get the Mii name though, and use that on scoreboards and suchlike.

Technical Information:
The library is written in C++ using the Broadcom WIDCOMM DK. Demos compiled using this library require a WIDCOMM-compatible bluetooth dongle to support it. WiiAction is currently untested on other bluetooth stack formats.

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