Nintendo had a little Q&A at the company’s Corporate Management Policy Briefing yesterday.
One of the things mentioned was the Nintendo Wii development kit for third party developers.
Nintendo said that they plan to get many more third party developers on board than they did with the GameCube, and they’ll do that by offering (very) low prices.
“Nintendo hopes to provide third-parties with development kits for as low as $1,732.“
dev kits for less than a HD telly HOW IRONIC great news for everyone more kits sold the better,,bret its just the kit they sell 3rd partys the development kit…….nintendo have better kits at home cheeky buggers
what the hell is a third party kit?
its a program to make games. I have one kit (Not from nintendo) that i can use to make FPS games.
Alsome were can you get it!
wow $1,732… well maybe its kinda low if you know what you can do with it. but i shure hope the will ever make a deveopment kit with less options (like only limited 2d games) but for like $60 so that evryone can make his own game. that would be cool
This is a message i got from Nintendo when inquiring about their dev kit.
Hello and thank you for contacting Nintendo, From time to time we hear from our fans with programming experience who wish to acquire development kits for purposes of game development. While we applaud your desire to develop software for our systems, Nintendo’s development kits are only made available to established game developers. This means that you must have a stable business organization (adequate office facilities, equipment, personnel and financial resources) in order to ensure a secure and effective environment for working with its publisher, be it Nintendo or a third-party licensee. Also, you must have demonstrated the ability to develop and program excellent software for Nintendo video game systems or for other video game or computer systems. Sincerely, Nintendo of America Inc.Dervin Camden
Shouldn’t market forces drive what is and is not a good game. It seems that they are relying on a limited base of resources to develop there games, especially when you consider the unimaginable garbage coming out of these established game development companies. This will limit the variety of games available for there console. Microsoft’s new development kit for the X360 will put Nintendo back in the hole where they apparently want to remain. It seems they learned nothing from pass mistakes.
Hmmm… Nintendo’s never been ‘in the hole’, unlike Microsoft who is losing between $100-$200 on each XB360 sold where Nintendo is actually turning a profit on the hardware too. Also, the $1700 SDK for the Wii will make it very desirable for reputable companies to develop for it. (MS SDK=$11,000). Denying their SDK to Joe Blow programmer is part of Nintendo’s QC plan. It’s smart business.
Not everyone can have the ability to publish a game for the Wii. If that happened, there would be all kinds of poor quality games flooding the market which could actually destroy the market. Study up on the Video Game Crash of 1984 and what happened to the Atari 2600 during that time, and you’ll understand why stringent licensing takes place today. If there are 5000 games available, no one knows which ones are best without buying them all. Since you can’t afford to buy them all, you just buy some. The end result is that each game individually can’t turn a profit for anyone. In the Atari days, there was no money to be made because they were competing against third party developers. It sucks, I know – I’m a programmer who would love to write some simple remakes of retro style games using the wiimote for new styles of gameplay. It would be cool to publish them up on the Wii store. I’d probably even pay the $1700. I hope they’ll sell to anyone eventually, and before the system has passed it’s peak!
Tony, thats why nintendo developed the quality seal of approval
Or maybe it just limits the riches to a select few and reduces competition. Having a cheap development kit means all kinds of software could be developed, not just games. This is the apple model of allowing only ‘approved’ developers and stifling inovation.
The “Nintendo Seal of Quality” was renamed to “The official Nintendo Seal” so that would explain the shitty 3rd party games coming out on the Wii, and DS. Nintendo doesn’t put as much effort in filtering out shitty 3rd party games like Xbx 360, and Ps3. Although Nintendo’s first party games are pretty much awesome .
Hey! Has anyone heard anything else about WiiWare? Whats the status of it as of right now? Will it be available in the market any time soon?
I don’t see why Nintendo can’t release the SDK for anyone to purchase but provide different licenses to ‘reputable’ companies and individuals, instead of simply rejecting them. This way, I can make games and apps for my wii, post them on my website etc. and game development shops can keep on producing games.
For every crappy 3rd party game Nintendo is “saving” you from, they are also making it impossible for talented DIY developers to contribute their talent. Not everyone who has good ideas and skills for making games does game development for a living, or works for a big league game shop. If you want to avoid bad games, that’s what reviews are for! With people being to write their own user reviews on Web sites, it’s not hard to figure out what games are good. Say what you want about X-box but it’s pretty cool of Microsoft to put their XNA dev tools up for free download. Open platforms are cooler – starting way back with Apple II , Commodore 64, etc, and now LINUX and XNA, it’s just more fun if more people can develop something. Would you have YouTube shut down, on the idea that if only rich Hollywood film makers could make movies, the world would be a better place?
If they focus only on well-established developers, then $1700 for a development license makes no sense. It could cost $10.000 and the same guys would buy it. If I was to publish a game for the Wii, it wouldn’t matter to me how much the Kit would cost (since a programmer costs much more per month). So Nintendo’s policy on this one is crap. First, they give a cheap (and probably shitty) kit to well-established developers where they should give their best resources to make sure they make good games! Second, they deny simple programmers the ability to write code for the Wiimote. Take a look at youtube and see what “ordinary people” have made with “custom” wiis and wii remotes! Then think again about keeping the kit for the “well established shitty developers” thank you
I like to mess about programming. It is a hobby. Don’t want to sell games just entertain my kids. Poor form of Nintendo to restrict this. But large corporations don’t / won’t listen. Tiered licence of the SDK is great idea put forward by Matt. Mad Scientist Jr has it right. Flight simulation is a prime example of poor reviewed “official” product but a hobbyist on You Tube gets the guernsey jamming Wii with a Linux Flight simulator. I won’t buy the “official” product because of the poor reviews. Kids drop the Wii to go back to other Flight Sim. Result disgruntled punter and associated bad word of mouth.
All very well, but why cant console manufacturers realise that there is a potentially substantial hobbyist community. I would love to develop some simple apps for the Wii (not games, either, but home and lifestyle stuff which I would like to give away freeware to anyone who liked them), but it looks like Im going to be either priced out or forced to do something far too specific and restrictive using a ‘make your own shooter’ toy kit.
Even Microsoft have come around to the hobbyist community with their free express products. The Java and LAMP crews have been doing it for years. I really want to get involved with consoles, but it looks like my PC is going to be my only option for the forseeable future.
The reason Nintendo is very strict on releasing dev kits is they and most other console people are strict about security as well. They would want someone to sue if someone releases unauthorized stuff or reverse engineers the thing. And besides, they need to earn per game sold so they require that the companies have the finances to back it up.
As a game developer, i would but a dev kit for 1700+ vs a 10000+ for XBox360 or PS3. It makes a lot more financial sense as you dont buy just one dev kit especially if youre doing multiplayer or have multiple projects in the pipeline. The price does matter for 3rd party developers as dev kits are the investment of the dev company vs developing and releasing a game which a publisher will pay for. And where Im located, the kits cost more than the programmers.
They did realize the potential of the hobbyist society, and that’s why they’re all rushing to release their own program for it (xna/wiiware).
What is a number to reach someone about buying a dev kit?
Hi all. I have just found a company who do a BT heart rate monitor. I think they may even do one with an accelerometer in it (not sure yet). Has anyone got any experience porting heart rate into a Wii game? Keen to get some advice/feedback on this one.
$1700? Thats a good way to ensure limited development from 3rd parties. Good going Nintendo.