This is an excerpt from the Preview of the Nintendo Wii game Pirates of the Caribbean: At World’s End by IGN
The Wii incarnation of At World’s End is similar to the PS2, PC and PSP versions except with a new control scheme designed for Nintendo’s remote. The PlayStation 3 and Xbox 360 builds, meanwhile, take players to the same locations and introduce many of the same characters, but are completely different. The title follows the second and upcoming third movie in the Pirates trilogy and gamers will at one time or another control Captain Jack Sparrow, Will Turner and Elizabeth Swann as they battle cannibalistic tribals and sail the seas. Although the adventure travels gamers through the events of the film, they will also play through scenarios not seen in the movies, which Disney Interactive Studios feels will help flesh out the overall storyline.
Disney only showcased a few key areas from the Wii version of the game — all from the second movie. It wasn’t allowed to unveil any bits from the upcoming film, although these areas will, of course, be featured in the final product. There will be 10 or 11 different stages to play through, of which we saw two: the tropical cannibal-infested island and the shipyard. The Wii game runs in progressive-scan and 16:9 widescreen modes, and it never drops from 60 frames per second
More About: Preview, Nintendo, Wii, Pirates of the Caribbean: At World’s End
A psp version NO! (Never drops 60 fps) This is becouse wii can do more, why not a ps3 o xbox 360 version (with a little less textures).
[ Nintendo Wii ][ Wii Games ][ Wii Friend Codes ][ Wii Wallpapers ][ Wii Cheats ]
[ Wii Virtual Console Games ][ WiiWare Games ]













