![]()
Masahiro Sakurai has updated the Japanese website with some replies about Super Smash Bros. Brawl again. Yet again, it’s bad news. “This time, we’d like to stress easiness over the small details of combat, so overall it might become somewhat easier.” Easiness? This is not good.
He also had another update about characters. He says that just because a character is popular in Japan doesn’t mean he will be using it.
source: QJ
More About: Masahiro Sakurai, Super Smash Bros. Brawl
Sega Nintendo Wii Video Games Super Monkey Ball: Banana Blitz and Sonic Wild Fire will be at the stores before 2007 and with the same price that third party games were sold for the Game Cube: €59.99 Euros.
Source: Jeuxvideo
More About: Sega, Nintendo Wii, Video Game, Super Monkey Ball: Banana Blitz, Sonic Wild Fire

Bandai Namco published a list with all plays, which are planned for The Nintendo Wii console:
- Finally Furlong (Horse-run)
- New Actionspiel
- New RPG
Source: Gamefront
More About: Bandai Namco, Nintendo Wii, Finally Furlong
![]()
Critics crowned the Wii “Best of Show” after game enthusiasts at the recent Electronic Entertainment Expo (E3) waited hours to get their hands on the Nintendo Co. Ltd. machine due later this year. They raved about how its new controller allowed them to play sports games like tennis and football much in the same way they are played in real life.
“It’s a great story and it’s something different,” said Geoff Keighley, co-chairman of the Game Critics Awards, an independent group of journalists from 37 North American media outlets that cover the video game industry.
Wii also won for “Best Hardware” and Nintendo’s “Wii Sports” title took home the prize for “Best Sports Game.”
Source: Reuters
More About: Wii, Best of Show, Electronic Entertainment Expo, Nintendo, Game Critics Awards
Super Smash Bros. Brawl Snake
![]()
Snake? Snake! SNAAAAAAAKE!
The unexpected participant from Metal Gear Solid!
When this was first announced to the media, it was greeted with shouts of joy that resembled screams.
After much consideration, we decided to have Snake refrain from using real-world guns—instead, he’ll use lots of explosives.
What kinds of attacks will Snake unleash when he steps onto a new stage?
You’ll have to wait and see.
Super Smash Bros. Brawl Snake Screens:
Source: SSBB
More About: Super Smash Bros. Brawl Snake, Snake, Metal Gear Solid, Super Smash Bros. Brawl
***** UPDATE: Nintendo Wii Release Date: November 19 *****
Nintendo Wii Release Date Could Be November 6
According to an industry source speaking to Cubed3, the Nintendo Wii is set to launch in the “Thanksgiving period in the USA,” with Japanese and European launches set to be “in the same timeframe”.
With Nintendo trying for a worldwide launch of their new system, this would probably lead to the system coming out marginally before in Japan and “a few weeks later in Europe.”
source: Cubed3
More About: Nintendo Wii Release Date, Nintendo Wii, launch, Nintendo
“In a way I understand why people say [we stole Nintendo’s idea], but it is a little stupid, if you forgive the remark. When we brought the PlayStation to the market in 1994, we introduced real time 3-D graphics for the first time.
When Nintendo launched its N64 in 1996 it also had 3D graphics, did we say, “Nintendo stole our idea!”? Obviously not. Such innovations become possible because of a combination of technology, cost and manufacture capacities. We’ve been working on [motion-sensing technology] for a long time and Nintendo has certainly likewise already been working on something similar.
The difference between our strategy and that of our competition is that our controller is still similar to the Dual Shock, the industry standard controller. I estimate that nearly 400 million Dual Shock controllers have been sold worldwide.” - Sony’s Phil Harrison
When asked how many PS3 games would use the motion-sensing function in its first year, Harrison said that he thinks “all games will use the function somehow.” Harrison continued, “If you play a platform or soccer game now, you move the controller around,” he added.
“Now for the first time we can use both the primary input, executed by the analog sticks, and at the same time use the movements that the player makes as a secondary input. That is an important advantage, which only the PlayStation controller has.”
source Here
SOLUTION: This game device is equipped with a display device, an optical member, a touch panel, and a game processing means. In the game device, the display device displays a game image. The optical member has a structure which consists of a bundle of fiber-like transparent members, the shape of one surface of the input/output surfaces which are formed on both ends of the transparent member is a flat surface, and at the same time, the shape of the other surface is an approximately spherical curved surface, and the optical member is arranged in such a manner that the flat surface may come into contact with the display surface of the display device. The touch panel covers the curved surface section of the optical member. The game processing means performs a game processing for changing the game image in response to inputs to the touch panel.
-
Go to the Japanese Property Digital Library
-
Go to PAJ (under Patent&Utility Model)
-
Fill in the first text box, NINTENDO and then press the Search button
-
You will find a number of hits (currenlty 560),
-
Click on the Index Indication Button
-
Click the first Patent of 2006 named Game Device (Patent number, 2006 - 020691).
More About: Nintendo 3D patent, 3D display, Nintendo 3D, Japanese Property Digital Library, 2006 - 020691
![]()
This information comes from an Opera press release.
While the press release doesn’t specify a specific gaming platform, we would have to guess that it is either the Nintendo DS or the Nintendo Wii. Thanks to Bjorna for the heads up! Opera Software today announced that the Opera SDK for Devices will include Web-based Widgets in its next version, Opera 9 for Devices.
Widgets can now be delivered to devices such as TVs, set-top boxes, portable media players or even game consoles. Opera’s Widgets for devices are expected to be available to device manufacturers and operators in the third quarter of 2006.
Widgets are small programs that are created using Web standards including AJAX, HTML, JavaScript, XML, CSS, DOM, RSS, SVG and Canvas, and appear as stand alone applications that can be viewed in partial or full screen mode.
Able to present both online and offline content, Widgets can power the user interfaces for unique Web applications or Web services from content providers directly to connected devices, without having to write native code such as C++.
source: Opera press release
More About: Nintendo DS, Nintendo Wii, Opera SDK, Web-based Widgets, Opera’s Widgets
Nintendo Wii Orb is an action-adventure game set in a huge fantasy world called Delphire. Long ago, the mercenary army of Kulon raged a deadly war with the good people of the land, killing all men, women and children that crossed their path. However, while that was long ago, the army is at it again.
One of the Kulon’s most fierce warriors has crowned himself ruler and has forged a dangerous plot to kidnap one of the people’s “guardians of faith,” a member of the sect called Imanti.
The army of Kulon successfully abducts this guardian of faith late one night, but the Imanti’s three students – two boys and one teenage girl, Mahten, Dyces and Simique, respectively – won’t stand for it.
The main storyline of Orb follows the three’s adventure as they journey through the diverse world of Delphire in search of their teacher. Their quest seems pretty epic too. For example, Crossbeam describes their adventure as one that takes them through many locales, including a variety of towns and cities, a frozen wasteland and tropical beaches. Of course, like any other adventure game, we expect Orb will explore many other stylized zones to boot.
The adventure itself features three different versions, per se. Each character has its own version of the story gamers can play through. For the most part, the storyline in each character’s single-player adventure is the same. However, these adventures are still quite different, Crossbeam promises.
Each character will experience, on the whole, completely different events. They’ll encounter different people, see different places and so forth. And when one character explores one area, another might explore that same area at a totally different time and under different circumstances. What’s more, when talking and interacting with NPCs, each character will learn different information.
The focus on these three characters and their storylines crisscrossing seems to be big. For instance, when playing as Mahten, gamers will certainly come into contact with both Dyces and Simique.
When these characters are not interacting directly with each other, they will be in entirely different places in the world.
source: Advancedmn
More About: Nintendo Wii, Orb, game
[ Nintendo Wii ][ Wii Games ][ Wii Friend Codes ][ Wii Wallpapers ][ Wii Cheats ]
[ Wii Virtual Console Games ][ WiiWare Games ]














9 Comments.