
Wii Games Release Dates
GoNintendo has published what apparently is an incomplete list of release dates of the Nintendo Wii video games, this list comes from The American Games Dealer Gamestop.
Of curse this release dates list were not confirmed by Nintendo yet.
Accordly to this list, October 2 could be the release date of the nintendo wii console
Tags: release date, Nintendo Wii, video games, Game, Gamestop


Tags: Wii controller, halogen light, Nintendo Wii, Nintendo
Wii Hide You Seek brings a very basic concept into the picture. Its a massive online hide and seek game, featuring numerous locations, such as a Mansion, a neighboordhood, or even a city.
It will offer many different ways to play online.
How does it work?
The gameplay is simple. Teams are assembled and choose a game to join via the lobby. Each game will have its own unique setup, the different play mods that have been announced at this time are listed below.
Each team is designated a specific chat channel, and will be able to communicate via a microphone (it doesn’t mention if this is built in to the controller, or if you have to buy it, but either way it means we won’t be texting online. Yes!)
You might wonder how an online hide and seek game works, I mean won’t it be easy to find each other? Not to worry, using an ingenious level design, you might play the same map numerous times, but it will never seem the same.
Every game will be its own “dedicated game”. This means that within each game, whatever happens is entirely unique. For example in the neighborhood level, there might be cars parked outside houses, and you can climb into truckbeds and hide, but its possible that another time you play, this same car will be gone. Also, backyards for example are fairgame, this means that sometimes you might find a backyard completely empty, and other times there might be a dog, and it will alert the enemy of your presence.
In order to officially catch someone in the games, you will have to physically run up to them, and reach out with one of the controllers (most likely the Nunchuck [see bottom of post] and touch them.
Once a player is captured, they can switch between any of their teammates locations, and still communicate, however they WILL not be able to see an opponent, even if they are on-screen for whomever you are watching. This is to keep the game fair and balanced.
So does this mean it might actually FEEL like a real hide and seek game? That’s what this seems to be shaping out to be. With real in game movement, it seems to me like this will be one big, virtual playground for us to play in, and this is only ONE level! Imagine the possibilities. Here are the game types, to get you more excited.
Normal Play
Players: 4-16
Description:
This is the very basic mode. It offers quick clean fun. Teams are assembled (based upon number of people in the game).
A map is selected based on majority rule. Once the map has loaded, one team will be randomly selected to count.
Once selected the screen will go black, and a countdown timer will begin counting down on the screen. (Time given is chosen during set-up) Once the timer reaches zero, the screen returns to normal and the selected team begins hunting for other players.
A timer will begin going up at the top of each players screen. This represents how long the selected team has been searching, the longer they take, the better the hiders score and rank will be.
Once all players from 1 team have been found, that team becomes it, and the countdown will begin.
Options:
Countdown Time
Total Game Time
Number of Players
Map
Cops and Robbers
Players: 4-8 (1-2 Robbers 3-6 Cops)
Description:
The classic game of Cops and Robbers. Usually played with 1 person against all cops, but in this case there can be up to 2 robbers, depending on how many people join the game. The concept is simple, the robbers hide, and the cops try and find them. In order for the robbers to win, they must successfully avoid the cops for a preset amuont of time. For the cops to win, they must capture the robber before the time ends. The countdown timer works in the same manner as it does in Normal Play.
Options:
Robber Win Time
Map
Countdown Timer
Win Set Time
Number of Players
Night Seek
Players: 4-16
Description: This brings a childhood hide and seek dream to reality. Playing at night. That’s right, you get flashlights, as it will be much harder to see. The set-up is almost identical to that of Normal Play, only a few minor changes.
Team sizes remain the same, the main difference here is how you play. Rather then simply looking high and low for players, you must now use a flashlight, making it much more difficult, and exciting. It makes the normally obvious hiding places just as good as any other hiding spot.
Also, the people hiding will have flashlights as well, because as in all the other modes, a hiding spot isn’t official, you can move around, just make sure you don’t get caught moving around, or it will be much harder to hide again.
Options:
Map
Countdown Timer
Total Game Timer
Number of Players
So how do I control this thing?
The official control scheme is not known, but it is assumed that it will function along these lines (Normal Play only listed)
The remote itself will serve as a camera of sorts when rotated, so you can change your view. The B button when held down will enable running, which is controlled by the Nunchuck attachments analog stick. The Nunchuck will also serve as how tall you are standing. Since this is a hiding game, it is important to be able to duck, and jump, which will be controlled by your movement of the Nunchuck.
No known use for A button has been stated, but I would assume it allows you to grab on to ledges and climb up on things.
According an article on Mozlapunk site, they recently spoken to a “reliable source” who claims that Nintendo’s Wii console will be capable of displaying graphics that “will be visually on par with the Xbox 360 and may even exceed it slightly.
The gamers’ favourite IGN reported a while back ago that it had spoken to some third party developers who were working on the Nintendo Wii system and was told that the hardware that they were currently working on wasn’t going to prove any competition to either Microsoft’s Xbox 360, or Sony’s PlayStation 3 in the graphical department.
Mozla’s source is announcing that the developer kits that IGN based its theories on weren’t actually final development kits, and that the only developers who owned these kits are either second party developers or Nintendo themselves.
The only third party company that Mozlapunk is aware of who have a final development kit is Square Enix, who are the developers behind Final Fantasy: Crystal Chronicles and the hugely popular Dragon Quest series, both of which are Wii bound.
**** UPDATE: Wii console price: $250 USD *****
Nintendo Wii price under $200
In a recent article at forbest, SEGA Vice President of Marketing Scott Steinberg predicted that the Nintendo Wii consoled will be selling under $200
“Most of the game industry still expects Nintendo to offer a machine priced much lower than either the Xbox 360, which starts at $299, and the PS3, which Sony says will cost $499 for a basic machine.
Bet on the Wii will selling for less than $200, says Scott Steinberg, vice president of marketing for Sega (other-otc: SEGNF.PK - news - people ), one of the major game publishers for Nintendo consoles. Prices for both the Microsoft and Sony machines are higher due to their heavy-duty processing power, and the PS3 will also feature Sony’s next generation Blu-Ray DVD drive.”
Source: Forbes
Tags: SEGA, Scott Steinberg, Nintendo Wii, game, Nintendo
Star Wars: The Force Unleashed Wii Game Revealed

Star Wars Wii Game to be Revealed at E3
Andreas Garbe, gaming journalist and blogger, has posted message on his personal blog,that an exclusive Star Wars Game for the Wii console will be announced and revealed on tuesday.
The Star Wars cant be out of the new nintedo wii console, it has been the desire of many video game fans to see a Star Wars game appear on the machine to figth with ligth sabers in real life with the inovations of the wii controller.
According to Garbe, Nintendo and Lucasarts will unveil the new game during Nintendo’s media briefing which begins tomorrow at 9.30am L.A. time.
It is good to note that Falafelkid has been privy to exclusive gaming information before and posted about it on his personal blog. A good example is recently when he let the cat out of the bag regarding Ubisoft’s upcoming FPS for Wii, Red Steel.
Andreas Garbe is a freelance reporter for a private television station called RTL II but has become well known in web circles through his personal blog.
source: nintendo-revolution.blogspot.com
Tags: Star Wars Game, Wii, nintedo wii, ligth sabers, Lucasarts
Rumored Twilight Princess Control Scheme

This are the rumored Control Scheme that gamers will be able to use for the upcomgin Twilight Princess title on the Nintendo Wii console
The Wii-wand/tv-remote/revmote (call it what you want) will be used for camera control. When “A” is pressed it will control your actions.
“A” button (big one) will be used as lock-on targeting (The “L” buttons was used on GameCube). When locked on, the revmote will be used to swing your sword, use your bow or hook etc.
The D-pad will be used as the original C-buttons for you inventory, since it’s right at your thumb.
The “a” and “b” buttons will be used for camera control as well (see image)
The nun-chuck add-on will be used for steering Link while the two buttons act like “A” and “B” on the GameCube.

Activision Got the Global rights to develop console, handheld and PC games based on Hasbro’s renowned TRANSFORMERS brand, and in the press release states that a Transformer Game will be Released in July 2007.
“The first game will be tied to the much-anticipated July 4, 2007 movie release of the live action TRANSFORMERS film from DreamWorks Pictures and Paramount Pictures.”
So maeby we can Expect a new Transformers WII game for the next year.
Press Release:
PAWTUCKET, R.I., Feb 13, 2006 (BUSINESS WIRE) — The Hasbro Properties Group, the intellectual property development arm of Hasbro, Inc. (NYSE: HAS) and Activision, Inc, (NASDAQ: ATVI), a leading publisher of interactive entertainment software products, announced today a license that grants Activision the global rights, excluding Japan, to develop console, handheld and PC games based on Hasbro’s renowned TRANSFORMERS brand. The first game will be tied to the much-anticipated July 4, 2007 movie release of the live action TRANSFORMERS film from DreamWorks Pictures and Paramount Pictures.
The TRANSFORMERS brand has been one of the best-selling boys’ action brands in a wide-range of categories, from toys to publishing to apparel, since its launch as a global property in 1984. Hasbro is currently gearing up to activate one of the Company’s most ambitious worldwide marketing and merchandising programs yet to coincide with the live action movie in 2007.
“We are thrilled to work with Activision to bring the widely popular TRANSFORMERS brand to the world of digital entertainment and introduce millions of consumers to our best-known TRANSFORMER and biggest hero of all time–OPTIMUS PRIME,” said Jane Ritson-Parsons, president of the Hasbro Properties Group (HPG). “As the leading developer of video games, Activision shares our passion and excitement for the TRANSFORMERS story line. We know this world-class and creative team will bring TRANSFORMERS to life in powerful and exciting ways as we immerse a broad audience in this pop-culture phenomenon.”
“TRANSFORMERS has all of the elements necessary to translate incredibly well into video games,” said Mike Griffith, president and CEO, Activision Publishing, Inc. “We look forward to bringing the TRANSFORMERS robots to life with the latest interactive technology and graphics.”
The announcement of Activision as the global game publisher for the TRANSFORMERS brand marks the beginning of Hasbro’s commitment to bring its well-known toy and game brands further into the digital media space. This effort follows the reacquisition of its video gaming rights from Infogrames Entertainment SA in June 2005.
“Video gaming is a natural next step for our classic properties as children and adults alike live more of their lives around technology,” said Ritson-Parsons. “We see the digital arena as a great complement to the lifestyle experiences that we’re providing to consumers in a variety of categories.”
In addition to console, handheld and PC-based games, Hasbro plans to expand the TRANSFORMERS brand’s reach through ring tones, mobile gaming and a host of other products for gaming fans of all ages.
Tags: Activision, Hasbro, TRANSFORMERS, Game, WII
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