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January
25
2007
11:47 am
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Nintendo Co., Ltd. today announced that strong sales of Nintendo DS hardware and software and the successful launch of Wii have led to record consolidated sales and operational profit for the nine-month period ending Dec. 31, 2006. Recurring and net profits also set record highs. Nintendo maintains projections for record financial results through its fiscal year, which ends March 31, 2007.

Thanks to extremely strong Nintendo DS sales and the successful launch of Wii, Nintendo’s consolidated net sales were up 72.8 percent over the same nine-month period last year, and operating income was up 102.5 percen

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January
25
2007
11:38 am
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The The Nintendo Wii News Channel, is set to be released on the 27th of January, which is this coming Saturday.

The content will be provided by worldwide news service, The Associated Press, and will consist of mainstream content rather than offering games-only content.

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January
23
2007
10:19 am
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Nintendo has struck a marketing deal that makes the Wii the “Official Gaming Console” of the Six Flags theme park chain. (more…)

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January
23
2007
9:09 am
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This is an excerpt from the interview with Reggie Fils-Aime by GamePro

GamePro: Where would you say the Wii stands now? Did it meet your expectations or exceed them?

Fils-Aime: I’ll be honest with you — I’m blown away. We knew we would sell every piece of hardware put into the market, but we did not expect all the buzz and the advocacy…especially from non-gamers. I can’t tell you how many people I have talked to or read about who played Wii Sports during the holidays and were suddenly surrounded by relatives who wanted to give it a shot. Everyone, from kids up to grandma and grandpa.

We knew Wii was a system for the masses, and yes, we were confident that was going to happen-but this fast? Personally, I’m just blown away.

GP: When was “the moment” that you knew the Wii was going to live up to everything — and more — Nintendo had hoped?

Fils-Aime: I think most people began to understand on the show floor at E3 last year, waiting in those lines, or just looking at them, anxious to see what the Wii fuss was all about.

But for me personally, it really “clicked” a couple days before, when we were rehearsing for our media briefing. You see, I had played an early version several months before, but when Mr. Iwata, Mr. Miyamoto, George [Harrison, VP of NoA] and I got up there on stage and fired up that game of Wii Tennis…well, not only was I having a blast, but I could see the faces of the handful of crew looking on from the audience. They were psyched. I was psyched! That was the moment I suspected we were in for even more than we expected.

Full Interview

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January
22
2007
1:04 am
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According to The Shifted Librarian, Nintendo Wii was a hit at Louisana’s Lafayette Public Library System’s gaming tournament.

GameCube was the console of choice, but Adam Melancon (hipster Systems Administrator ) brought in his own Wii for the teens to play with.

Not surprisingly, the tournaments are bringing in some teens that aren’t usually hitting the library scene.

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January
21
2007
11:29 pm
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This is a PC Hack Video: The Legend of Zelda Ocarina Of Time With The Wiimote

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January
21
2007
11:23 pm
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This is a video of the Wii Exercise Experiment On NBC

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January
18
2007
11:29 am
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This is a new Video from GameTrailers : “Tips For Playing Wii”


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An excerpt from a Gamasutra article:

“As you might expect, this game is totally built around the Wii Remote and maintains, if not surpasses, the level of absolute random insanity that has made the whole series so appealing,” Gerstmann begins. “It’s a terrific use of the Wii’s unique control features, it looks amazing, and in short, it should be a part of your library.” - Jeff Gerstmann, GameSpot

“Yet again, Nintendo effortlessly introduces a whole host of new control systems while making it an incredibly fun process getting to know them. Nintendo seems to have this incredible knack of being able to show you the ropes within its games, ensuring that you’re never forced to run through a boring tutorial to learn how to play it.” - Kristan Reed, Eurogamer

“Sure, [Smooth Moves’s microgames are]gimmicky and kinda dopey, but they’re also subversive, substantive and clever, too. Look beyond the manic ADHD veneer and you’ll still find a solid foundation of canny design, virtuosic imagination and, most importantly, a fundamental understanding of what makes gaming fun.” - Jeremy Parish, 1up

Full Article

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January
18
2007
11:12 am
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Playbox Games has confirmed that it is now an official developer for Nintendo’s Wii

Because Wii is such a new product, Nintendo is being fairly restrictive about the number of companies it’s allowing to work on game development so getting approval is fantastic for us,” Playbox’s managing director explained.

Source

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