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February
22
2007
10:57 am
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This is a new video of the Nintendo Wii game Godzilla: Unleashed (more…)

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February
14
2007
8:07 am
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Everybody Votes Wii Channel Released By Nintendo
The channel allows users to cast their answers for a series of questions, and then compare and contrast their opinions with friends and family, as well as other online users both locally and globally.
Questions are updated on a weekly basis with users allowed to suggest
their own questions via the channel

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February
12
2007
9:49 am
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This is an Excerpt of the Gamespy interview with Perrin Kaplan about the Wii Online

“I think you’re asking why we’re not following the other guys. And we feel that everyone has developed their own niche of expertise…We aren’t giving up on online games at all…massively multiplayer online gaming is probably not a direction that Nintendo will be going. I think that’s a niche area that other companies have more expertise in.”

“…worldwide online play is a priority for Nintendo and you will see it…I think if we had just taken the whole package, here are all the channels, here are all the online games, here are the Miis, the news, the weather, I just think it would have overloaded the mass consumer. So instead we began rolling everything out in a fashion where people can really understand it.”

“We expect for third-party games to get better and better, just like they are for the Nintendo DS. Now that the developers have more experience with the system, they have the ability to create something truly original…(regarding Wii Browser) I know that if you download the trial version, the full version will be free. So your readers should definitely make sure to get the trial version…(regarding Smash Bros) I can tell you that you’ll absolutely love it. There are some neat surprises.”

Full Interview

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January
31
2007
11:30 pm
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Wii modchip CycloWiz

MaxConsole just took the Wii modchip CycloWiz for a review and it seem to work great.

The installation Was Easy with “quick-solder” holes and an LED indicator to let you know if you do it ok.

For compatibility, everything works well, with GameCube  and Wii backups working just like original discs, and GameCube hombrew working just fine as well. The big drawback is a lack of import support, which was done to make sure the Wii can’t detect the modchip.

There are some graphics problems with PAL games right now.

The “audio-streaming” and Multi-Disc GameCube games worked like a charm.

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January
31
2007
3:06 am
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January
31
2007
3:05 am
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This is n excerpt from a GAME.co.uk article where Nintendo Wii won the Originality Award

Originality: Winner - Wii

Our initial reaction, as with everyone else, was shock. Surely it couldn’t work… could it? But the more we – and the rest of the gaming globe – thought about it, the more we liked the concept of motion sensitive control. Indeed, it soon seemed like the best idea ever.

And playing it was the real proof of more Nintendo genius. Sure, sports games have been done before – but never like Wii Sports, where you truly feel a part of the experience. Shooters have been immersive before – but never like Red Steel, which thrusts the weapon directly into your hand. Party games, too, are nothing new – but Monkey Ball, Rayman and Wario Ware make them more pick-up-and-play than ever. Adventure games, meanwhile, are ten a penny – but few offer the joys of Zelda’s sword slashing, arrow aiming control setup.

Fantastically fun and easily accessible, the originality of Wii speaks volumes for Nintendo’s continued commitment to innovating the way we play.

Article

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January
30
2007
2:24 pm
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An excerpt from a Gamasutra article where EA Reaffirms their support to the Nintendo Wii and to DS

In 2007, we note EA release slate includes sequels to franchises such as Burnout 5 and Harry Potter and the Order of the Phoenix, new properties Army of Two, Spore, Crysis, Skate, and Simpsons, along with the company’s annual lineup of EA Sports titles. In addition, we believe EA continues to spend aggressively on R&D, including investments to build market share on Nintendo platforms (Wii and DS), as well as emerging revenue streams, such as digital distribution/Internet services, mobile and international expansion

Gamasutra

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January
27
2007
11:35 am
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Official Nintendo Press Release - Wii News Channel

Wii News ChannelWii News ChannelWii News ChannelWii News Channel

As the options for news multiply, Nintendo is putting a simple solution for straight news right in the palm of your hand-in the form of the Wii Remote™. The News Channel, free to Wii™ owners, will debut on the console’s Wii Menu beginning tomorrow, Saturday, Jan. 27. Using the international resources of the Associated Press, the News Channel gives you key stories in multiple categories from across the country and around the world.

“What Wii has done for video gaming, we hope it will also accomplish for news,” says Nintendo of America President Reggie Fils-Aime. “Just by pointing at your TV screen, you become your own interactive editor, instantly accessing the latest headline stories, whether they originate in Kansas City or Kyoto.”

“The Associated Press is always looking for innovative ways to expand its audience for news and information,” said Jane Seagrave, vice president and director of AP’s digital division. “The Wii News Channel extends our global reach even further, on yet another platform, offering our news to people who otherwise might not see it.”

The simple user interface allows Wii owners to spin a virtual globe and point to the location of a news event using the Wii Remote. Stories will be listed under headings including Business, Sports, Arts/Entertainment, Technology and Science/Health to allow users to quickly access information in the order they want. At any given time, dozens of stories might be available for each category. In the global view, stories can be grouped by region instead of category. Icons show which stories have been read, which stories are text-only and which ones come with news photos. Because Wii caters to all different ages, the interface allows users to change the size of the text. By using the “always-on” system functionality of WiiConnect24™, stories will be updated frequently, even while owners are sleeping.

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January
27
2007
11:30 am
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This is the Updated Fact Sheet of the Nintendo Wii game Wing Island

Get ready to take to the skies with the ultimate aerial adventure! Wing Island will allow you and your friends to hone your flying techniques as you soar through the clouds as an ace biplane pilot, performing death-defying stunts and exciting tricks along the way with ease. Wing Island soars across Europe on Wii on 23rd March 2007. Wing Island is published by Hudson and distributed by Nintendo.

As the first flying game for the dynamic Wii Console, Wing Island is like no other flying game out there. Using the Wii’s ground-breaking motion sensitive controls, players can feel as if they really are flying their plane. The use of the Wii Remote allows players to achieve maximum precision whilst flying, combined with a more realistic feel. By simply tilting the controller left or right, you can turn the plane in the desired direction by angling the remote up or down gamers can easily change height. Quick turns can be easily achieved by waving the remote’s tip to the left or the right. Acceleration and breaking is equally simple to control with quick bursts of speed controlled by quickly thrusting the remote forward or backward, whilst more steady speed is achieved by pressing up or down on the D-pad. Not only is this a simple and intuitive way to control the game but it also brings an all-new level of fun and excitement to the game, regardless of your previous gaming experience, as your movements control the plane.

In the main Story mode, gamers progress by completing each mission and unlocking new locations. The game’s single player missions set the player a number of fun tasks to test their flying skills ranging from food drops to extinguishing forest fires and taking photos of assigned objects. Players earn different ratings for each mission based on time, accuracy and damage to the planes. This in turn influences points, bonus points, and money awarded for each of the 27 missions. Earning money in turn allows players the opportunity to tune and repair their plane and even buy one of seven completely new planes. During each mission the player has the opportunity to fly solo or in a formation of five dependent upon which mission they are involved in, therefore enabling the player to experience the best of both flight methods.

‘Wing Island’ is centred around three different, exotic cartoon islands inhabited by wacky cartoon animals who will help players complete the tasks they are set. The first island is the smallest and houses ‘Wing Inc’, where the first few missions take place. The second location becomes available after completion of the initial missions and presents more challenging terrain across which to navigate. The third and final island has a large city built on it and is by far the most challenging to navigate across.

If the idea of completing missions doesn’t appeal to you then select Free Mode where you can fly freely around the islands in the game without constraints of time. At any point in the mission players can also try and break their own records to show off to their friends in the Single Player Competitive Mode. There are three options in this mode: score attack, where players must pop balloons by ramming them with a spike on the plane, time attack where they must race through numbered gates and also Plane Tail which allows you to pop balloons tied to your opponent,

If a bit of extra competition is what you’re looking for why not go head to head against a friend to prove yourself a flying ace, or perfect your skills by taking on Wii in Two Player Mode. As in Single Player Competitive Mode, this mode also contains score attack and time, as well as Plane Tail.

The super-exciting ‘Wing Island’ flies into stores across Europe on Wii on the 23rd March 2007 at an estimated retail price of around 49 Euros (approximately £34 in the UK). The Wii console is available across Europe priced at 249 Euros (approximately £179).

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January
26
2007
11:43 am
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Nintendo has a new event coming up entitled “Nintendo Burton Demo Tour”. Wii will be there. Details here:

Nintendo joins the premier winter sports event of the year, the Burton Demo Tour, and brings the red-hot Wii to the snowy slopes.

The tour runs through March 19 and culminates with the US Open of Snowboarding March 16-19 at Stratton Mountain, Vt. The Burton Demo Tour gives snow angels and devils a chance to take all the latest Burton gear out on the snow for free.

In addition to all the latest in snow sports, event-goers can get their hands on the popular Wii console. Take a break from the snow and sample some of the most innovative titles in gaming, such as Wii Sports, Excite Truck, The Legend of Zelda: Twilight Princess and Tony Hawk’s Downhill Jam.

It’s the largest consumer demo in the snowboard world. To see if it’s coming to a mountain near you, check out the Events listing.

Nintendo Event

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